Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Estovers
Chang'e
Silver I
Level 128
God Stats
7W - 7L
1,511 SR
Queue Stats
47W - 49L
1,498 MMR
Solo
Hachiman
Hachiman
Gold II
Néil
Hachiman
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,515 MMR
Solo
Agni
Agni
Silver III
Turns41
Agni
Silver III
Level 103
God Stats
7W - 8L
1,540 SR
Queue Stats
58W - 58L
1,492 MMR
Solo
Khepri
Khepri
Gold IV
superpitrol
Khepri
Gold IV
Level 129
God Stats
4W - 4L
1,543 SR
Queue Stats
72W - 76L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,519 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,649 SR
1,494 MMR
Rama
Rama
Gold I
Apeiron07
Rama
Gold I
Level 122
God Stats
8W - 4L
1,774 SR
Queue Stats
143W - 138L
1,451 MMR
Party 1
Sobek
Sobek
Gold III
Sandindian
Sobek
Gold III
Level 137
God Stats
8W - 7L
1,647 SR
Queue Stats
48W - 48L
1,427 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Trxv
Danzaburou
Gold IV
Level 107
God Stats
67W - 62L
1,639 SR
Queue Stats
138W - 132L
1,529 MMR
Solo
Achilles
Achilles
Gold IV
VoicelessPython
Achilles
Gold IV
Level 106
God Stats
3W - 0L
1,560 SR
Queue Stats
15W - 14L
1,532 MMR
Solo
Mercury
Mercury
Gold III
dogolegal
Mercury
Gold III
Level 99
God Stats
4W - 1L
1,626 SR
Queue Stats
127W - 127L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 2 / 2
7,982
570
7,376
8,654
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Estovers
Chang'e
14
3 / 3 / 2
8,127
581
11,088
12,075
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Néil
Hachiman
12
1 / 4 / 0
7,155
511
4,794
9,341
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Turns41
Agni
13
1 / 4 / 1
7,393
528
2,333
4,741
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 3 / 3
6,417
458
1,774
7,699
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SolMulanKuzenboArtio

VS

Bans
GilgameshTiamatCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 1 / 2
8,729
624
7,481
7,931
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
2 / 0 / 5
7,347
525
2,483
8,249
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Trxv
Danzaburou
14
6 / 2 / 1
9,476
677
8,313
8,367
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
2 / 3 / 0
7,945
568
6,581
13,087
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
dogolegal
Mercury
13
1 / 1 / 5
7,623
545
5,338
10,791
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
2
1.5
W
Rama
5
1
2
6
L
Chang'e
Estovers
Chang'e
3
3
2
1.33
L
Hachiman
Néil
Hachiman
1
4
0
0.25
W
Sobek
2
0
5
4.5
W
Danzaburou
Trxv
Danzaburou
6
2
1
3.25
L
Agni
Turns41
Agni
1
4
1
0.38
W
Achilles
2
3
0
0.67
W
Mercury
dogolegal
Mercury
1
1
5
3.5
L
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
30,196
42,510
Taken
48,425
19,336
Mitigated
22,335
15,142
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,376
2,210
0
3,597
8,654
3,045
0
254
8,274
0
53,749
W
Rama
7,481
6,202
0
3,637
7,931
1,817
526
271
7,660
0
69,051
L
Chang'e
Estovers
Chang'e
11,088
1,489
314
6,546
12,075
8,423
0
234
11,156
48,925
0
L
Hachiman
Néil
Hachiman
4,794
2,582
0
2,455
9,341
2,292
0
802
8,539
0
45,443
W
Sobek
2,483
285
0
2,882
8,249
7,145
0
1,292
6,918
11,975
0
W
Danzaburou
Trxv
Danzaburou
8,313
3,605
0
3,003
8,367
3,012
103
2,372
5,952
0
60,224
L
Agni
Turns41
Agni
2,333
111
0
625
4,741
1,361
0
286
4,455
44,316
0
W
Achilles
6,581
982
0
4,332
13,087
7,003
0
6,991
5,242
0
40,101
W
Mercury
dogolegal
Mercury
5,338
2,803
0
4,046
10,791
3,358
0
3,211
7,458
0
44,551
L
Khepri
1,774
388
0
1,605
7,699
4,215
0
882
6,792
20,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
41,120
409
Minions Killed
438
0
Camps Cleared
0
1,409,893
Distance Traveled
1,484,738
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,982
570
110
8
0
328,188
4
W
Rama
8,729
624
130
9
0
275,344
6
L
Chang'e
8,127
581
94
7
0
258,233
2
L
Hachiman
7,155
511
81
6
0
231,384
5
W
Sobek
7,347
525
11
1
0
311,715
7
W
Danzaburou
9,476
677
122
9
0
280,767
5
L
Agni
7,393
528
95
7
0
286,017
4
W
Achilles
7,945
568
87
6
0
286,570
3
W
Mercury
7,623
545
88
6
0
330,342
4
L
Khepri
6,417
458
29
2
0
306,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role