Player Matchup

Guan Yu
Guan Yu
DaMorph
Guan Yu
Level 16
God Stats
1W - 3L
1,327 SR
Queue Stats
9W - 12L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
UelidäSchwert
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,139 Elo+
Party 1
Ullr
Ullr
thejohnsnow
Ullr
Level 16
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Team Averages
Level 12
1,367 SR
1,268 Elo+

VS

Team Averages
Level 55
1,499 SR
1,377 Elo+
Achilles
Achilles
AlmightyMekMek
Achilles
Level 71
God Stats
3W - 2L
1,548 SR
Queue Stats
32W - 28L
1,366 Elo+
Solo
Merlin
Merlin
NatusVincer
Merlin
Level 29
God Stats
3W - 2L
1,435 SR
Queue Stats
10W - 10L
1,301 Elo+
Solo
Izanami
Izanami
Pajka420
Izanami
Level 64
God Stats
46W - 42L
1,515 SR
Queue Stats
124W - 133L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaMorph
Guan Yu
12
3 / 7 / 7
8,725
623
5,110
16,946
14,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
6 / 4 / 7
10,279
734
13,546
12,165
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 7 / 9
10,195
728
11,125
15,431
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 6 / 4
11,448
818
14,078
16,872
15,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
14
4 / 4 / 13
10,511
751
12,879
7,832
2,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pajka420
Izanami
15
4 / 3 / 10
10,570
755
12,192
14,398
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
13
Kills
18
18
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
6
4
2
L
Guan Yu
DaMorph
Guan Yu
3
7
7
0.93
W
Merlin
4
4
13
2.63
W
Izanami
Pajka420
Izanami
4
3
10
3
L
Kukulkan
6
4
7
2.38
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
39,149
44,542
Taken
39,102
23,895
Mitigated
21,911
11,385
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,078
2,432
0
2,699
16,872
15,758
752
6,338
10,534
190
44,836
L
Guan Yu
DaMorph
Guan Yu
5,110
687
2,379
3,325
16,946
14,775
0
3,121
13,780
0
10,340
W
Merlin
12,879
36
0
323
7,832
2,273
459
3,176
4,656
23,741
0
W
Izanami
Pajka420
Izanami
12,192
9,525
0
5,388
14,398
3,880
1,007
5,414
8,984
0
57,963
L
Kukulkan
13,546
2,248
0
2,425
12,165
3,917
201
5,488
6,677
32,288
0
L
11,125
5,177
105
3,151
15,431
5,203
375
4,757
10,480
0
29,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
32,529
115
Minions Killed
172
1
Camps Cleared
10
707,652
Distance Traveled
704,324
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,448
818
53
4
3
250,496
2
L
Guan Yu
8,725
623
13
1
1
251,105
1
W
Merlin
10,511
751
29
2
0
219,686
1
W
Izanami
10,570
755
90
6
7
234,142
0
L
Kukulkan
10,279
734
59
4
0
222,790
1
L
Ullr
10,195
728
43
3
0
233,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role