Player Matchup

Erlang Shen
Erlang Shen
Death_Shooter_0
Erlang Shen
Level 8
God Stats
2W - 5L
1,226 SR
Queue Stats
48W - 58L
1,290 Elo+
Party 1
Hachiman
Hachiman
Greenschock
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,441 Elo+
Solo
Cerberus
Cerberus
MARKUSVIENNA
Cerberus
Level 25
God Stats
10W - 10L
1,468 SR
Queue Stats
153W - 168L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
TylerSteward2013
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Thor
Thor
lavish_lunch732
Thor
Level 4
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,403 SR
1,379 Elo+

VS

Team Averages
Level 19
1,573 SR
1,558 Elo+
Freya
Freya
 
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
JetstreamSteve
Cerberus
Level 42
God Stats
2W - 0L
1,867 SR
Queue Stats
206W - 76L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
SupraNoodles
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,820 Elo+
Party 2
Skadi
Skadi
Teotax
Skadi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
axel35
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Death_Shooter_0
Erlang Shen
12
2 / 9 / 2
7,217
1,031
2,629
14,080
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Greenschock
Hachiman
13
1 / 4 / 4
7,655
1,094
8,875
9,043
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MARKUSVIENNA
Cerberus
12
1 / 10 / 1
7,275
1,039
5,776
23,023
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,083
869
454
1,396
386
12
1 / 11 / 0
6,593
942
2,179
12,128
4,104
Team 1 Tickets

103

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
13 / 0 / 12
10,491
1,499
16,213
3,648
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
14
2 / 1 / 24
8,240
1,177
8,544
4,702
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
SupraNoodles
Cthulhu
15
14 / 0 / 13
10,212
1,459
14,194
4,584
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Teotax
Skadi
14
3 / 1 / 20
8,231
1,176
5,562
3,347
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
axel35
Apollo
15
4 / 3 / 16
8,036
1,148
8,726
6,479
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
121
5
Kills
36
36
Deaths
5
7
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
0
12
19
L
Erlang Shen
Death_Shooter_0
Erlang Shen
2
9
2
0.33
L
Hachiman
Greenschock
Hachiman
1
4
4
0.75
W
Cerberus
2
1
24
14
L
Cerberus
MARKUSVIENNA
Cerberus
1
10
1
0.15
W
Cthulhu
SupraNoodles
Cthulhu
14
0
13
20.5
W
Skadi
Teotax
Skadi
3
1
20
13
L
0
2
0
0
W
Apollo
axel35
Apollo
4
3
16
4
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
53,239
59,670
Taken
22,760
30,305
Mitigated
8,904
2,787
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,213
6,209
0
1,966
3,648
1,772
0
692
2,956
28,531
2,307
L
Erlang Shen
Death_Shooter_0
Erlang Shen
2,629
1,416
0
239
14,080
8,862
0
9,270
4,810
0
7,398
L
Hachiman
Greenschock
Hachiman
8,875
4,760
0
320
9,043
2,972
0
5,269
3,774
0
22,750
W
Cerberus
8,544
571
0
251
4,702
1,807
0
1,939
2,763
10,248
0
L
Cerberus
MARKUSVIENNA
Cerberus
5,776
178
0
2,228
23,023
13,981
0
14,951
8,072
18,468
0
W
Cthulhu
SupraNoodles
Cthulhu
14,194
2,375
471
1,361
4,584
1,950
0
1,227
3,357
31,670
0
W
Skadi
Teotax
Skadi
5,562
2,085
0
344
3,347
1,227
0
575
2,772
0
8,645
L
454
190
0
0
1,396
386
0
832
564
1,159
0
W
Apollo
axel35
Apollo
8,726
6,305
0
872
6,479
2,148
0
1,797
4,682
0
17,246
L
2,179
480
0
0
12,128
4,104
0
7,438
4,690
0
4,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
45,210
83
Minions Killed
114
1
Camps Cleared
5
515,950
Distance Traveled
709,406
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,491
1,499
35
5
3
159,921
0
L
Erlang Shen
7,217
1,031
7
1
0
126,496
0
L
Hachiman
7,655
1,094
28
4
1
128,592
1
W
Cerberus
8,240
1,177
6
1
1
137,859
0
L
Cerberus
7,275
1,039
39
6
0
128,999
0
W
Cthulhu
10,212
1,459
38
5
0
146,496
0
W
Skadi
8,231
1,176
10
1
0
136,818
0
L
Kukulkan
6,083
869
3
0
0
26,332
0
W
Apollo
8,036
1,148
25
4
1
128,312
0
L
Thor
6,593
942
6
1
0
105,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role