Player Matchup

Cthulhu
Cthulhu
Lego Kenobi
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,467 Elo+
Solo
Ra
Ra
Liebkosling
Ra
Level 14
God Stats
3W - 12L
1,082 SR
Queue Stats
7W - 15L
1,218 Elo+
Solo
Anhur
Anhur
Seekupp
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
XxZbrashotxX
Gilgamesh
Level 25
God Stats
6W - 2L
1,772 SR
Queue Stats
56W - 93L
1,353 Elo+
Solo
Camazotz
Camazotz
jkcrews
Camazotz
Level 18
God Stats
6W - 3L
1,499 SR
Queue Stats
23W - 32L
1,226 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,353 Elo+

VS

Team Averages
Level 11
1,390 SR
1,333 Elo+
Ra
Ra
COORUJA9532
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,700 Elo+
Solo
Agni
Agni
KombatBoi1010
Agni
Level 5
God Stats
2W - 5L
1,310 SR
Queue Stats
2W - 8L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
THEKRAKEN152
Cthulhu
Level 11
God Stats
2W - 3L
1,353 SR
Queue Stats
7W - 13L
1,249 Elo+
Party 1
Hel
Hel
satanbite
Hel
Level 16
God Stats
9W - 19L
1,287 SR
Queue Stats
9W - 20L
1,325 Elo+
Solo
Skadi
Skadi
trfggytmhnnhmnmj
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lego Kenobi
Cthulhu
13
3 / 1 / 8
8,094
506
7,629
11,277
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 3
8,307
519
4,072
5,728
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Seekupp
Anhur
14
7 / 1 / 3
8,838
552
5,241
6,366
2,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
XxZbrashotxX
Gilgamesh
15
4 / 2 / 2
9,105
569
4,279
7,738
6,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
jkcrews
Camazotz
13
8 / 1 / 2
8,929
558
8,705
12,207
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,534
533
6,144
10,965
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 1
6,540
409
1,489
8,211
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
THEKRAKEN152
Cthulhu
10
0 / 6 / 1
6,171
386
3,697
12,494
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 7 / 1
6,861
429
2,888
9,511
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 3 / 0
4,708
294
1,311
2,291
426
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
24
Kills
5
5
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
0
5
1
0.1
W
Cthulhu
Lego Kenobi
Cthulhu
3
1
8
7
W
2
0
3
3.5
W
Anhur
Seekupp
Anhur
7
1
3
8.5
L
Cthulhu
THEKRAKEN152
Cthulhu
0
6
1
0.08
W
Gilgamesh
XxZbrashotxX
Gilgamesh
4
2
2
2.5
W
Camazotz
jkcrews
Camazotz
8
1
2
9
L
2
7
1
0.36
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
15,529
43,316
Taken
43,472
22,605
Mitigated
18,160
11,573
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,144
1,352
650
3,381
10,965
3,666
84
828
10,097
49,820
0
L
1,489
72
39
2,004
8,211
1,469
0
2,899
5,045
20,981
0
W
Cthulhu
Lego Kenobi
Cthulhu
7,629
516
108
1,639
11,277
7,537
1,196
2,101
8,919
31,393
0
W
4,072
587
80
1,571
5,728
2,216
1,314
2,679
3,049
30,696
0
W
Anhur
Seekupp
Anhur
5,241
2,900
0
1,721
6,366
2,327
4,966
2,133
4,181
0
46,065
L
Cthulhu
THEKRAKEN152
Cthulhu
3,697
720
65
2,312
12,494
5,155
100
4,507
7,500
28,315
0
W
Gilgamesh
XxZbrashotxX
Gilgamesh
4,279
429
0
308
7,738
6,139
541
3,424
4,314
13,604
36,161
W
Camazotz
jkcrews
Camazotz
8,705
2,749
0
6,146
12,207
4,386
0
3,534
8,635
0
42,011
L
2,888
543
326
1,480
9,511
7,444
325
3,370
5,859
11,926
0
L
1,311
997
0
78
2,291
426
0
52
2,239
0
3,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
32,814
377
Minions Killed
228
0
Camps Cleared
0
1,448,031
Distance Traveled
1,208,146
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,534
533
92
6
0
275,392
5
L
Agni
6,540
409
55
3
0
281,782
0
W
Cthulhu
8,094
506
45
3
0
289,236
3
W
Ra
8,307
519
69
4
0
288,268
0
W
Anhur
8,838
552
91
6
0
230,370
2
L
Cthulhu
6,171
386
56
4
0
301,105
0
W
Gilgamesh
9,105
569
109
7
0
307,297
0
W
Camazotz
8,929
558
63
4
0
332,860
3
L
Hel
6,861
429
14
1
0
249,624
0
L
Skadi
4,708
294
11
1
0
100,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role