Player Matchup

Bellona
Bellona
Cocotibul
Bellona
Level 43
God Stats
10W - 16L
1,325 SR
Queue Stats
123W - 176L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
Jezmark
Kuzenbo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 35L
1,205 Elo+
Party 1
Hercules
Hercules
SwagZilla35
Hercules
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 67L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Tfue_Fun
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 50L
1,224 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsukumat-
Baron Samedi
Level 145
God Stats
9W - 5L
1,749 SR
Queue Stats
210W - 281L
1,347 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,278 Elo+

VS

Team Averages
Level 42
1,447 SR
1,316 Elo+
Sol
Sol
D9-TetraHydro
Sol
Level 46
God Stats
19W - 18L
1,500 SR
Queue Stats
84W - 133L
1,245 Elo+
Solo
Agni
Agni
Killer frost946
Agni
Level 33
God Stats
3W - 3L
1,678 SR
Queue Stats
40W - 62L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 40
God Stats
42W - 61L
1,426 SR
Queue Stats
45W - 65L
1,366 Elo+
Solo
Achilles
Achilles
SirKevin11
Achilles
Level 45
God Stats
0W - 7L
1,133 SR
Queue Stats
51W - 99L
1,246 Elo+
Solo
Chaac
Chaac
xFOUSTZILLAxJr
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cocotibul
Bellona
12
2 / 3 / 3
7,351
490
5,396
9,253
7,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Jezmark
Kuzenbo
10
1 / 0 / 5
6,939
463
2,763
9,009
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SwagZilla35
Hercules
13
5 / 1 / 3
7,694
513
3,228
7,266
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Tfue_Fun
Nu Wa
13
3 / 0 / 5
7,740
516
4,609
4,495
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tsukumat-
Baron Samedi
12
9 / 1 / 1
7,848
523
8,165
7,891
3,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
5,369
358
1,107
3,142
833
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 7 / 1
6,819
455
5,069
8,473
2,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MrXlIl
Baron Samedi
12
2 / 2 / 0
7,308
487
6,756
9,146
3,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SirKevin11
Achilles
12
0 / 4 / 0
7,056
470
2,540
9,268
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
6,231
415
4,427
8,506
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
5
5
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cocotibul
Bellona
2
3
3
1.17
L
1
3
1
0.5
W
Kuzenbo
Jezmark
Kuzenbo
1
0
5
3.5
L
2
7
1
0.36
L
Baron Samedi
MrXlIl
Baron Samedi
2
2
0
1
L
Achilles
SirKevin11
Achilles
0
4
0
0
W
Hercules
SwagZilla35
Hercules
5
1
3
6.5
W
Nu Wa
Tfue_Fun
Nu Wa
3
0
5
5.5
W
Baron Samedi
Tsukumat-
Baron Samedi
9
1
1
9.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
19,899
37,914
Taken
38,535
26,025
Mitigated
16,833
10,789
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cocotibul
Bellona
5,396
1,918
0
1,192
9,253
7,465
696
2,608
6,338
0
32,425
L
1,107
383
0
207
3,142
833
402
1,948
1,194
6,231
0
W
Kuzenbo
Jezmark
Kuzenbo
2,763
592
0
690
9,009
11,490
18
3,639
5,233
17,742
0
L
5,069
414
118
1,440
8,473
2,376
1,099
4,496
3,977
34,087
0
L
Baron Samedi
MrXlIl
Baron Samedi
6,756
904
94
4,280
9,146
3,457
54
5,659
3,487
39,787
0
L
Achilles
SirKevin11
Achilles
2,540
629
0
3,087
9,268
3,501
898
2,456
6,812
0
39,552
W
Hercules
SwagZilla35
Hercules
3,228
593
0
2,787
7,266
2,790
346
1,996
5,168
0
35,384
W
Nu Wa
Tfue_Fun
Nu Wa
4,609
1,533
0
1,476
4,495
1,162
1,036
620
3,875
43,541
0
W
Baron Samedi
Tsukumat-
Baron Samedi
8,165
519
375
4,269
7,891
3,118
356
4,069
3,822
32,926
0
L
4,427
868
0
2,194
8,506
6,666
0
978
7,528
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
32,783
307
Minions Killed
264
0
Camps Cleared
0
1,277,968
Distance Traveled
1,071,503
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,351
490
73
5
0
246,645
0
L
Sol
5,369
358
14
1
0
119,437
0
W
Kuzenbo
6,939
463
32
2
0
267,146
2
L
Agni
6,819
455
56
4
0
250,945
0
L
Baron Samedi
7,308
487
68
5
0
257,343
1
L
Achilles
7,056
470
82
5
0
253,062
0
W
Hercules
7,694
513
69
5
0
224,105
0
W
Nu Wa
7,740
516
85
6
0
262,152
0
W
Baron Samedi
7,848
523
48
3
0
277,920
6
L
Chaac
6,231
415
44
3
0
190,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role