Player Matchup

Loki
Loki
Dekonos2
Loki
Level 29
God Stats
42W - 47L
1,434 SR
Queue Stats
57W - 59L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
German_Otaku123
Cthulhu
Level 29
God Stats
4W - 2L
1,554 SR
Queue Stats
80W - 70L
1,428 Elo+
Party 1
Artemis
Artemis
SPL2025
Artemis
Level 17
God Stats
6W - 1L
1,686 SR
Queue Stats
96W - 45L
1,791 Elo+
Solo
Thor
Thor
Sofian12_08
Thor
Level 23
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 43L
1,285 Elo+
Solo
Merlin
Merlin
aveledachaves
Merlin
Level 14
God Stats
3W - 1L
1,464 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,436 Elo+

VS

Team Averages
Level 10
1,463 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Patrykgajewski03
Tsukuyomi
Level 16
God Stats
2W - 3L
1,618 SR
Queue Stats
22W - 28L
1,309 Elo+
Solo
Cthulhu
Cthulhu
YMK Ryuk
Cthulhu
Level 24
God Stats
4W - 10L
1,500 SR
Queue Stats
58W - 79L
1,364 Elo+
Solo
Neith
Neith
lakyelguerrero
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
sobrinodelholgue
Pele
Level 6
God Stats
1W - 6L
1,197 SR
Queue Stats
3W - 11L
1,200 Elo+
Solo
Agni
Agni
xplastic_Oceanx
Agni
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,886 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 0 / 1
6,541
595
1,457
5,226
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
6,017
547
2,478
5,803
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
SPL2025
Artemis
11
3 / 4 / 0
6,442
586
5,350
9,117
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 2 / 3
5,914
538
3,657
6,378
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 3
5,882
535
1,683
4,795
1,427
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
1 / 5 / 4
5,517
502
3,517
7,708
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
YMK Ryuk
Cthulhu
3
1 / 3 / 0
4,045
368
1,339
2,492
987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 1 / 1
4,766
433
740
1,965
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,594
418
563
7,152
1,716
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 1 / 0
7,350
668
9,123
5,852
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
12
13
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
3
0
1
3.5
W
1
2
0
0.5
L
Tsukuyomi
1
5
4
0.6
W
Artemis
SPL2025
Artemis
3
4
0
0.75
W
4
2
3
2.75
L
Cthulhu
YMK Ryuk
Cthulhu
1
3
0
0.33
W
2
5
3
0.7
L
1
1
1
1.5
L
0
4
0
0
L
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
15,282
31,319
Taken
25,169
10,495
Mitigated
7,390
6,997
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,457
698
0
0
5,226
1,569
732
367
4,801
0
33,553
W
2,478
337
0
1,660
5,803
2,403
697
198
5,577
30,441
0
L
Tsukuyomi
3,517
1,488
0
1,450
7,708
2,354
0
2,608
4,842
0
16,909
W
Artemis
SPL2025
Artemis
5,350
1,932
0
3,873
9,117
3,107
382
4,706
3,993
0
36,393
W
3,657
686
0
974
6,378
1,989
1,126
2,429
3,767
0
17,079
L
Cthulhu
YMK Ryuk
Cthulhu
1,339
540
0
140
2,492
987
0
317
2,175
4,245
0
W
1,683
720
0
490
4,795
1,427
712
1,938
2,719
21,091
0
L
740
469
0
363
1,965
623
87
196
1,697
0
9,222
L
563
148
0
854
7,152
1,716
0
513
6,639
0
18,173
L
9,123
538
0
1,875
5,852
1,710
88
197
5,655
43,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
26,272
265
Minions Killed
188
0
Camps Cleared
0
1,057,805
Distance Traveled
836,232
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,541
595
77
7
0
258,281
0
W
Cthulhu
6,017
547
60
5
0
209,868
3
L
Tsukuyomi
5,517
502
38
3
0
222,059
0
W
Artemis
6,442
586
65
6
0
188,384
2
W
Thor
5,914
538
25
2
0
223,026
0
L
Cthulhu
4,045
368
2
0
0
79,566
0
W
Merlin
5,882
535
38
3
0
178,246
1
L
Neith
4,766
433
27
2
0
119,887
1
L
Pele
4,594
418
41
4
0
177,589
0
L
Agni
7,350
668
80
7
0
237,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role