Player Matchup

Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Inkin Bendy
Fenrir
Level 23
God Stats
22W - 30L
1,385 SR
Queue Stats
58W - 75L
1,339 Elo+
Solo
Geb
Geb
JetstreamSteve
Geb
Level 42
God Stats
12W - 2L
1,780 SR
Queue Stats
206W - 76L
1,716 Elo+
Party 1
Medusa
Medusa
SupraNoodles
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,812 Elo+
Party 1
Yemoja
Yemoja
TJanus5
Yemoja
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,307 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,535 Elo+

VS

Team Averages
Level 19
1,621 SR
1,504 Elo+
Artio
Artio
Luxi bb
Artio
Level 26
God Stats
4W - 4L
1,720 SR
Queue Stats
158W - 193L
1,472 Elo+
Solo
Amaterasu
Amaterasu
MikeDashphy
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Nordmann51
Guan Yu
Level 13
God Stats
9W - 5L
1,672 SR
Queue Stats
20W - 22L
1,423 Elo+
Solo
Susano
Susano
grzegorzsirjjuni
Susano
Level 26
God Stats
0W - 1L
1,635 SR
Queue Stats
7W - 2L
1,668 Elo+
Solo
Loki
Loki
xXRealGunnerXx
Loki
Level 28
God Stats
160W - 118L
1,579 SR
Queue Stats
226W - 183L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
11 / 1 / 15
11,516
1,152
21,130
3,976
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 1 / 15
9,800
980
8,021
8,413
6,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 0 / 24
10,722
1,072
7,406
9,965
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
14 / 1 / 17
11,237
1,124
26,446
9,154
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TJanus5
Yemoja
17
2 / 0 / 24
11,323
1,132
8,396
5,977
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

364

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Luxi bb
Artio
14
0 / 6 / 2
8,513
851
11,840
21,699
20,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
MikeDashphy
Amaterasu
14
0 / 10 / 2
8,470
847
4,319
25,459
16,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Nordmann51
Guan Yu
14
1 / 3 / 1
8,911
891
3,031
8,383
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 13 / 0
8,925
893
11,194
18,795
6,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
7,908
791
1,567
4,064
1,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
9
35
Kills
3
3
Deaths
35
95
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
15
18.5
W
Fenrir
6
1
15
13.5
W
2
0
24
14
L
Artio
Luxi bb
Artio
0
6
2
0.17
L
Amaterasu
MikeDashphy
Amaterasu
0
10
2
0.1
L
Guan Yu
Nordmann51
Guan Yu
1
3
1
0.5
W
Medusa
14
1
17
22.5
W
Yemoja
TJanus5
Yemoja
2
0
24
14
L
2
13
0
0.15
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,399
Damage
31,951
37,485
Taken
78,400
29,648
Mitigated
54,162
8,423
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,130
2,561
532
1,026
3,976
1,731
0
1,012
2,892
45,368
0
W
Fenrir
8,021
2,837
0
1,003
8,413
6,282
0
2,750
5,342
0
13,376
W
7,406
944
0
1,201
9,965
10,433
0
4,684
4,665
14,356
0
L
Artio
Luxi bb
Artio
11,840
1,788
1,140
3,584
21,699
20,368
0
12,127
9,572
20,278
0
L
Amaterasu
MikeDashphy
Amaterasu
4,319
849
0
482
25,459
16,899
0
13,053
12,406
9,480
11,799
L
Guan Yu
Nordmann51
Guan Yu
3,031
182
846
864
8,383
9,287
0
3,553
4,830
0
13,448
W
Medusa
26,446
13,986
0
861
9,154
3,919
0
2,676
4,798
0
55,029
W
Yemoja
TJanus5
Yemoja
8,396
1,938
2,846
954
5,977
7,283
0
2,007
3,853
20,621
0
L
11,194
778
190
220
18,795
6,426
0
6,864
11,931
0
27,939
L
1,567
58
0
0
4,064
1,182
0
1,335
2,729
0
1,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
42,727
192
Minions Killed
116
6
Camps Cleared
3
914,301
Distance Traveled
706,826
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,516
1,152
68
7
3
193,588
0
W
Fenrir
9,800
980
8
1
2
174,977
3
W
Geb
10,722
1,072
10
1
0
183,797
0
L
Artio
8,513
851
19
2
2
162,275
0
L
Amaterasu
8,470
847
32
3
0
138,579
0
L
Guan Yu
8,911
891
27
3
1
127,167
0
W
Medusa
11,237
1,124
76
8
1
178,621
1
W
Yemoja
11,323
1,132
30
3
0
183,318
0
L
Susano
8,925
893
37
4
0
163,259
0
L
Loki
7,908
791
1
0
0
115,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role