Player Matchup

Rama
Rama
Lemmi27
Rama
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 59L
1,374 Elo+
Solo
Horus
Horus
Rezakir_isLucid
Horus
Level 87
God Stats
0W - 2L
1,586 SR
Queue Stats
105W - 119L
1,380 Elo+
Solo
Zeus
Zeus
XxProshidxX
Zeus
Level 122
God Stats
4W - 5L
1,896 SR
Queue Stats
32W - 26L
1,548 Elo+
Solo
Team Averages
Level 82
1,661 SR
1,434 Elo+

VS

Team Averages
Level 102
1,521 SR
1,432 Elo+
Odin
Odin
KougatWings8027
Odin
Level 117
God Stats
23W - 20L
1,593 SR
Queue Stats
1,181W - 1,337L
1,460 Elo+
Solo
Agni
Agni
RBG4233
Agni
Level 66
God Stats
56W - 62L
1,439 SR
Queue Stats
157W - 195L
1,291 Elo+
Solo
Guan Yu
Guan Yu
coogie711
Guan Yu
Level 122
God Stats
15W - 9L
1,530 SR
Queue Stats
340W - 355L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lemmi27
Rama
4
1 / 1 / 1
5,920
538
632
1,008
216
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 6
7,829
712
5,409
9,123
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 5 / 4
7,849
714
7,246
8,231
2,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,872
716
3,990
6,007
5,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
RBG4233
Agni
12
0 / 4 / 4
7,239
658
4,699
4,886
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
coogie711
Guan Yu
13
8 / 2 / 1
9,003
818
7,472
12,392
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
9
9
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Rama
Lemmi27
Rama
1
1
1
1.5
W
Agni
RBG4233
Agni
0
4
4
0.5
L
2
3
6
1.67
L
5
5
4
1.4
W
Guan Yu
coogie711
Guan Yu
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,287
Damage
16,161
18,362
Taken
23,285
7,554
Mitigated
18,640
3,093
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,990
111
706
302
6,007
5,330
921
2,339
3,583
434
14,526
L
Rama
Lemmi27
Rama
632
578
0
68
1,008
216
0
172
805
0
1,352
W
Agni
RBG4233
Agni
4,699
260
0
125
4,886
1,476
560
1,293
3,593
25,783
0
L
5,409
3,123
386
1,872
9,123
5,261
0
4,365
4,463
0
22,348
L
7,246
988
36
731
8,231
2,077
0
2,103
5,914
21,436
0
W
Guan Yu
coogie711
Guan Yu
7,472
1,332
1,062
4,204
12,392
11,834
179
4,281
8,047
5,391
17,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
24,114
81
Minions Killed
120
2
Camps Cleared
7
400,745
Distance Traveled
589,946
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,872
716
24
2
2
197,017
1
L
Rama
5,920
538
1
0
0
23,358
0
W
Agni
7,239
658
52
5
2
190,383
4
L
Horus
7,829
712
42
4
0
208,296
5
L
Zeus
7,849
714
38
3
2
169,091
0
W
Guan Yu
9,003
818
44
4
3
202,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role