Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
TMES_Wyp
Khepri
Gold V
Level 89
God Stats
3W - 2L
1,579 SR
Queue Stats
20W - 22L
1,658 MMR
Party 1
Ah Puch
Ah Puch
Gold V
Xcrash-ManX
Ah Puch
Gold V
Level 127
God Stats
8W - 13L
1,601 SR
Queue Stats
91W - 112L
1,520 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,560 SR
1,559 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,578 SR
1,688 MMR
Medusa
Medusa
Gold III
HitmanIV666
Medusa
Gold III
Level 128
God Stats
132W - 131L
1,606 SR
Queue Stats
152W - 165L
1,544 MMR
Solo
Sylvanus
Sylvanus
Gold III
Josh388
Sylvanus
Gold III
Level 141
God Stats
10W - 4L
1,627 SR
Queue Stats
77W - 88L
1,541 MMR
Solo
Chang'e
Chang'e
Gold I
Nerf Med
Chang'e
Gold I
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 0
6,197
620
6,040
5,729
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
TMES_Wyp
Khepri
8
0 / 2 / 1
6,172
617
1,816
7,922
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Xcrash-ManX
Ah Puch
9
0 / 2 / 1
5,869
587
4,121
4,729
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
GebAphroditeAthenaArtioCabrakan

VS

Bans
Ah Muzen CabGilgameshAchillesKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 5
7,226
723
6,907
4,249
1,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Josh388
Sylvanus
10
0 / 1 / 6
7,244
724
4,270
8,251
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Nerf Med
Chang'e
12
5 / 0 / 2
7,557
756
5,112
6,622
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Medusa
2
0
5
4.5
W
Sylvanus
Josh388
Sylvanus
0
1
6
3
W
Chang'e
Nerf Med
Chang'e
5
0
2
6
L
Khepri
TMES_Wyp
Khepri
0
2
1
0.25
L
Ah Puch
Xcrash-ManX
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,977
Damage
16,289
18,380
Taken
19,122
10,728
Mitigated
11,090
2,087
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,040
3,026
0
975
5,729
2,351
0
4,264
1,465
0
21,506
W
Medusa
6,907
2,592
0
1,038
4,249
1,721
1,017
1,849
2,400
0
43,917
W
Sylvanus
Josh388
Sylvanus
4,270
894
2,687
3,403
8,251
6,791
240
2,760
5,491
7,336
0
W
Chang'e
Nerf Med
Chang'e
5,112
410
2,047
3,938
6,622
2,578
1,295
2,152
4,470
19,586
0
L
Khepri
TMES_Wyp
Khepri
1,816
144
0
940
7,922
6,487
0
3,108
4,814
3,735
0
L
Ah Puch
Xcrash-ManX
Ah Puch
4,121
38
0
172
4,729
1,890
0
2,138
2,591
21,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
22,027
89
Minions Killed
130
1
Camps Cleared
7
525,113
Distance Traveled
546,907
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,197
620
41
4
1
163,469
3
W
Medusa
7,226
723
74
7
5
182,773
0
W
Sylvanus
7,244
724
13
1
2
171,808
2
W
Chang'e
7,557
756
43
4
0
192,326
1
L
Khepri
6,172
617
0
0
0
189,140
3
L
Ah Puch
5,869
587
48
5
0
172,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role