Player Matchup

Sobek
Sobek
Philosophically
Sobek
Level 39
God Stats
0W - 1L
1,278 SR
Queue Stats
20W - 23L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
PriestJack
Danzaburou
Level 81
God Stats
0W - 2L
1,586 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 1
Agni
Agni
masterkonti
Agni
Level 108
God Stats
14W - 9L
1,681 SR
Queue Stats
232W - 266L
1,556 Elo+
Party 1
Team Averages
Level 76
1,515 SR
1,505 Elo+

VS

Team Averages
Level 86
1,580 SR
1,683 Elo+
Ra
Ra
Kaninkarl
Ra
Level 115
God Stats
7W - 4L
1,687 SR
Queue Stats
304W - 183L
1,687 Elo+
Party 2
Ne Zha
Ne Zha
StripierQuill
Ne Zha
Level 115
God Stats
2W - 2L
1,474 SR
Queue Stats
413W - 255L
1,709 Elo+
Party 2
Rama
Rama
SærligGud
Rama
Level 28
God Stats
14W - 3L
1,578 SR
Queue Stats
71W - 31L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,645
695
4,618
17,517
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PriestJack
Danzaburou
10
0 / 9 / 5
6,905
628
4,797
11,155
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 8 / 1
8,288
753
14,679
13,916
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 14
8,868
806
9,530
5,889
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 17
8,529
775
11,741
14,139
11,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
14 / 0 / 8
10,184
926
15,304
10,111
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
23
23
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
2
6
1
0.42
L
Danzaburou
PriestJack
Danzaburou
0
9
5
0.28
W
3
3
17
3.83
W
14
0
8
18
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
36,575
42,588
Taken
30,139
28,336
Mitigated
17,375
7,701
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,530
1,169
2,920
2,082
5,889
2,227
671
4,393
1,292
26,732
0
L
4,618
911
417
3,742
17,517
20,161
0
4,301
13,216
14,738
0
L
Danzaburou
PriestJack
Danzaburou
4,797
1,613
180
1,134
11,155
3,890
0
2,945
8,210
0
18,639
W
11,741
3,317
0
4,899
14,139
11,173
343
8,354
5,297
0
22,999
W
15,304
12,511
0
4,811
10,111
3,975
2,089
5,976
3,841
0
42,360
L
14,679
873
141
2,087
13,916
4,285
0
2,583
11,333
27,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,838
Gold Earned
27,581
77
Minions Killed
114
4
Camps Cleared
5
528,363
Distance Traveled
600,138
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,868
806
43
4
1
205,329
0
L
Sobek
7,645
695
7
1
0
190,009
2
L
Danzaburou
6,905
628
38
3
3
167,630
3
W
Ne Zha
8,529
775
11
1
0
202,484
3
W
Rama
10,184
926
60
5
4
192,325
2
L
Agni
8,288
753
32
3
1
170,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role