Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElBonoBoT
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,653 SR
Queue Stats
168W - 175L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Kefiroff
Sun Wukong
Level 129
God Stats
2W - 3L
1,357 SR
Queue Stats
173W - 181L
1,503 Elo+
Solo
Nemesis
Nemesis
Priver
Nemesis
Level 123
God Stats
5W - 3L
1,509 SR
Queue Stats
309W - 336L
1,442 Elo+
Solo
Geb
Geb
Scheggele
Geb
Level 101
God Stats
4W - 2L
1,410 SR
Queue Stats
425W - 434L
1,397 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,462 Elo+

VS

Team Averages
Level 78
1,429 SR
1,416 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
SnubaTron
Da Ji
Level 91
God Stats
2W - 6L
1,235 SR
Queue Stats
338W - 359L
1,445 Elo+
Solo
Poseidon
Poseidon
Vraccasil
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Cliodhna
Cliodhna
dardeti
Cliodhna
Level 69
God Stats
0W - 1L
1,409 SR
Queue Stats
22W - 38L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 8 / 4
10,689
822
7,559
12,196
5,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ElBonoBoT
Ah Muzen Cab
18
1 / 3 / 14
10,748
827
14,402
10,071
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kefiroff
Sun Wukong
20
14 / 5 / 11
12,667
974
20,349
24,481
21,307
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Priver
Nemesis
15
4 / 5 / 9
9,891
761
10,499
17,342
7,272
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 5 / 16
11,460
882
13,942
22,298
25,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
8 / 7 / 14
11,143
857
14,336
19,012
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
 
Zhong Kui
17
6 / 5 / 16
10,628
818
17,600
17,313
11,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
SnubaTron
Da Ji
17
6 / 5 / 12
10,114
778
13,126
13,482
8,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Vraccasil
Poseidon
17
2 / 6 / 16
9,684
745
12,140
8,865
2,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
dardeti
Cliodhna
15
4 / 6 / 16
9,677
744
14,274
14,449
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
100
29
Kills
26
26
Deaths
29
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
8
4
0.75
L
Gilgamesh
 
Gilgamesh
8
7
14
2.14
L
Zhong Kui
 
Zhong Kui
6
5
16
2.8
W
Ah Muzen Cab
ElBonoBoT
Ah Muzen Cab
1
3
14
2.67
W
Sun Wukong
Kefiroff
Sun Wukong
14
5
11
3.9
W
Nemesis
Priver
Nemesis
4
5
9
1.7
W
6
5
16
2.8
L
Da Ji
SnubaTron
Da Ji
6
5
12
2.4
L
Poseidon
Vraccasil
Poseidon
2
6
16
1.67
L
Cliodhna
dardeti
Cliodhna
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,751
Damage
71,476
86,388
Taken
73,121
64,658
Mitigated
43,461
30,501
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,559
1,077
889
1,322
12,196
5,376
1,780
4,245
7,670
0
10,922
L
Gilgamesh
 
Gilgamesh
14,336
2,876
1,211
4,857
19,012
13,848
455
3,350
15,662
0
28,767
L
Zhong Kui
 
Zhong Kui
17,600
355
1,728
7,533
17,313
11,088
429
3,104
14,209
34,900
0
W
Ah Muzen Cab
ElBonoBoT
Ah Muzen Cab
14,402
4,472
1,321
3,257
10,071
4,716
2,101
2,201
7,702
0
43,350
W
Sun Wukong
Kefiroff
Sun Wukong
20,349
2,900
2,300
8,841
24,481
21,307
395
10,115
13,762
0
36,227
W
Nemesis
Priver
Nemesis
10,499
1,938
1,697
4,281
17,342
7,272
0
5,871
10,844
0
18,800
W
13,942
931
2,394
4,199
22,298
25,987
440
7,308
14,492
24,915
0
L
Da Ji
SnubaTron
Da Ji
13,126
2,402
1,100
3,663
13,482
8,901
222
2,011
11,471
0
17,787
L
Poseidon
Vraccasil
Poseidon
12,140
2,968
1,144
492
8,865
2,884
252
2,932
5,933
27,342
0
L
Cliodhna
dardeti
Cliodhna
14,274
1,118
2,281
3,662
14,449
6,740
435
2,545
11,904
0
20,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
51,246
135
Minions Killed
147
0
Camps Cleared
0
1,280,540
Distance Traveled
1,148,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,689
822
13
1
0
216,312
0
L
Gilgamesh
11,143
857
21
2
0
248,211
1
L
Zhong Kui
10,628
818
55
4
0
247,475
0
W
Ah Muzen Cab
10,748
827
66
5
0
259,503
0
W
Sun Wukong
12,667
974
30
2
0
265,955
0
W
Nemesis
9,891
761
10
1
0
282,174
1
W
Geb
11,460
882
16
1
0
256,596
0
L
Da Ji
10,114
778
13
1
0
202,608
1
L
Poseidon
9,684
745
45
3
0
200,711
0
L
Cliodhna
9,677
744
13
1
0
249,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role