Player Matchup

Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tdswrf
Kukulkan
Level 27
God Stats
6W - 13L
1,377 SR
Queue Stats
127W - 154L
1,447 Elo+
Party 2
Nox
Nox
kalter946regen
Nox
Level 40
God Stats
2W - 7L
1,260 SR
Queue Stats
42W - 55L
1,454 Elo+
Solo
Hades
Hades
meliodassama646
Hades
Level 34
God Stats
3W - 5L
1,605 SR
Queue Stats
62W - 64L
1,527 Elo+
Solo
Ares
Ares
mike_krs2
Ares
Level 105
God Stats
28W - 15L
1,657 SR
Queue Stats
1,079W - 1,146L
1,485 Elo+
Party 2
Team Averages
Level 50
1,480 SR
1,482 Elo+

VS

Team Averages
Level 62
1,501 SR
1,479 Elo+
Thor
Thor
GHOSTBREAK11
Thor
Level 15
God Stats
1W - 2L
1,402 SR
Queue Stats
13W - 19L
1,404 Elo+
Party 1
Anubis
Anubis
Grandaddy og682
Anubis
Level 38
God Stats
16W - 9L
1,645 SR
Queue Stats
32W - 32L
1,549 Elo+
Solo
Loki
Loki
TCK-Nemessis
Loki
Level 85
God Stats
8W - 11L
1,492 SR
Queue Stats
174W - 175L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
YiannhsAl
Aphrodite
Level 125
God Stats
4W - 8L
1,471 SR
Queue Stats
252W - 278L
1,479 Elo+
Solo
Zeus
Zeus
supertüfte
Zeus
Level 45
God Stats
0W - 3L
1,493 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 0 / 6
10,253
1,282
14,005
5,120
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Tdswrf
Kukulkan
15
1 / 1 / 12
8,443
1,055
5,638
4,097
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 10
8,794
1,099
6,280
7,241
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 12
8,601
1,075
10,300
9,493
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
15
4 / 0 / 11
10,417
1,302
6,292
8,715
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

322

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,347
1,043
5,297
11,988
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
6,918
865
133
743
262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 3
8,397
1,050
8,800
12,132
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
YiannhsAl
Aphrodite
13
0 / 1 / 3
7,745
968
5,736
8,382
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 4
8,283
1,035
11,858
14,117
4,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
19
Kills
5
5
Deaths
19
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
6
12
L
2
4
2
0.75
L
0
1
0
0
L
2
7
3
0.5
W
Kukulkan
Tdswrf
Kukulkan
1
1
12
7
L
Aphrodite
YiannhsAl
Aphrodite
0
1
3
1.5
W
3
1
10
8
W
2
3
12
2.67
W
Ares
4
0
11
9.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
31,824
34,666
Taken
47,362
24,417
Mitigated
17,135
6,812
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,005
3,877
0
809
5,120
2,392
0
2,559
2,561
0
35,930
L
5,297
755
0
0
11,988
4,145
0
8,113
3,663
0
17,890
L
133
0
0
34
743
262
0
131
548
1,281
0
L
8,800
2,158
0
0
12,132
4,428
0
5,361
6,630
0
21,943
W
Kukulkan
Tdswrf
Kukulkan
5,638
837
0
64
4,097
1,785
0
954
3,143
24,142
0
L
Aphrodite
YiannhsAl
Aphrodite
5,736
55
655
2,234
8,382
3,801
0
5,451
2,741
20,588
0
W
6,280
480
647
1,268
7,241
2,923
0
3,502
3,739
17,286
0
W
10,300
642
503
1,357
9,493
7,869
0
5,405
4,088
14,323
0
W
Ares
6,292
369
0
2,164
8,715
9,448
0
5,307
3,408
10,304
0
L
11,858
1,408
0
1,260
14,117
4,499
0
8,555
5,270
31,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
39,690
157
Minions Killed
130
5
Camps Cleared
4
870,884
Distance Traveled
615,425
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,253
1,282
52
7
3
178,476
1
L
Thor
8,347
1,043
24
3
2
146,074
0
L
Anubis
6,918
865
1
0
0
14,264
0
L
Loki
8,397
1,050
34
4
0
147,871
1
W
Kukulkan
8,443
1,055
52
7
0
185,966
0
L
Aphrodite
7,745
968
37
5
0
163,380
1
W
Nox
8,794
1,099
31
4
1
167,384
0
W
Hades
8,601
1,075
11
1
0
163,461
0
W
Ares
10,417
1,302
11
1
1
175,597
1
L
Zeus
8,283
1,035
34
4
2
143,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role