Player Matchup

Charybdis
Charybdis
Bonetonetony
Charybdis
Level 28
God Stats
16W - 15L
1,581 SR
Queue Stats
112W - 101L
1,540 Elo+
Solo
Loki
Loki
DepressedSupp
Loki
Level 29
God Stats
14W - 10L
1,645 SR
Queue Stats
90W - 85L
1,621 Elo+
Solo
Thor
Thor
MapieMr
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,462 Elo+
Party 1
Awilix
Awilix
PistolaSucia
Awilix
Level 29
God Stats
2W - 2L
1,699 SR
Queue Stats
172W - 139L
1,562 Elo+
Solo
Geb
Geb
Rfsdbb
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,462 Elo+
Party 1
Team Averages
Level 19
1,585 SR
1,530 Elo+

VS

Team Averages
Level 20
1,592 SR
1,550 Elo+
Cerberus
Cerberus
 
Cerberus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ashdato
Cupid
Level 27
God Stats
8W - 2L
1,847 SR
Queue Stats
106W - 97L
1,564 Elo+
Solo
Geb
Geb
BigSnackums
Geb
Level 17
God Stats
7W - 3L
1,703 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo
Janus
Janus
Emilianito_09
Janus
Level 17
God Stats
4W - 2L
1,605 SR
Queue Stats
37W - 27L
1,541 Elo+
Solo
Fenrir
Fenrir
TriillaQ
Fenrir
Level 29
God Stats
2W - 3L
1,305 SR
Queue Stats
161W - 114L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bonetonetony
Charybdis
13
2 / 9 / 2
7,870
437
8,421
16,821
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 2
10,214
567
10,196
11,834
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
MapieMr
Thor
9
1 / 13 / 1
6,408
356
4,079
13,299
3,918
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
14
3 / 9 / 1
9,016
501
9,674
14,130
4,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Rfsdbb
Geb
8
1 / 10 / 1
6,141
341
2,408
13,082
7,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
10 / 3 / 11
11,056
614
8,156
15,464
8,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
Ashdato
Cupid
16
5 / 2 / 5
9,815
545
7,392
11,773
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 16
10,443
580
5,899
21,423
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 2 / 7
11,484
638
8,226
7,120
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
TriillaQ
Fenrir
18
16 / 4 / 9
12,038
669
17,979
17,508
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
13
Kills
45
45
Deaths
13
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
3
11
5.17
W
Cupid
Ashdato
Cupid
5
2
5
3.75
W
4
2
16
6
L
Charybdis
Bonetonetony
Charybdis
2
9
2
0.33
L
6
4
2
1.75
W
10
2
7
6.75
L
Thor
MapieMr
Thor
1
13
1
0.12
L
Awilix
3
9
1
0.39
L
Geb
Rfsdbb
Geb
1
10
1
0.15
W
Fenrir
TriillaQ
Fenrir
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
47,652
69,166
Taken
73,288
24,587
Mitigated
41,394
7,448
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,156
638
95
6,129
15,464
8,292
2,717
1,785
13,679
65,966
0
W
Cupid
Ashdato
Cupid
7,392
4,470
0
4,721
11,773
4,208
1,771
161
11,612
0
62,469
W
5,899
1,084
592
9,475
21,423
17,655
1,294
354
21,069
27,371
0
L
Charybdis
Bonetonetony
Charybdis
8,421
3,500
0
3,395
16,821
4,175
0
4,389
12,432
0
40,616
L
10,196
3,057
0
2,937
11,834
3,667
0
3,687
8,147
0
54,088
W
8,226
284
0
167
7,120
2,430
2,908
95
7,025
76,709
0
L
Thor
MapieMr
Thor
4,079
1,265
0
366
13,299
3,918
277
5,249
8,050
0
27,425
L
Awilix
9,674
4,223
0
750
14,130
4,919
0
5,078
9,052
0
53,537
L
Geb
Rfsdbb
Geb
2,408
353
0
0
13,082
7,908
48
3,878
9,204
11,368
0
W
Fenrir
TriillaQ
Fenrir
17,979
4,639
0
5,750
17,508
8,809
2,790
174
17,334
0
78,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
54,836
322
Minions Killed
570
0
Camps Cleared
0
1,445,695
Distance Traveled
1,761,593
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,056
614
136
8
0
296,176
0
W
Cupid
9,815
545
104
6
0
343,584
2
W
Geb
10,443
580
40
2
0
350,745
0
L
Charybdis
7,870
437
69
4
0
262,497
0
L
Loki
10,214
567
106
6
0
354,628
0
W
Janus
11,484
638
158
9
0
375,794
2
L
Thor
6,408
356
41
2
0
271,657
0
L
Awilix
9,016
501
92
5
0
263,442
2
L
Geb
6,141
341
14
1
0
293,471
0
W
Fenrir
12,038
669
132
7
0
395,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role