Player Matchup

Izanami
Izanami
Bad panda 96
Izanami
Level 26
God Stats
3W - 4L
1,242 SR
Queue Stats
68W - 187L
1,164 Elo+
Solo
Sylvanus
Sylvanus
MlDNlGHT_LUClFER
Sylvanus
Level 69
God Stats
5W - 7L
1,450 SR
Queue Stats
210W - 191L
1,524 Elo+
Solo
Cthulhu
Cthulhu
da_KESS
Cthulhu
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,347 Elo+
Solo
Team Averages
Level 52
1,398 SR
1,345 Elo+

VS

Team Averages
Level 56
1,565 SR
1,242 Elo+
Cthulhu
Cthulhu
Antuan-2014
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
945 Elo+
Solo
Apollo
Apollo
CristalSensi
Apollo
Level 103
God Stats
1W - 1L
1,743 SR
Queue Stats
102W - 121L
1,503 Elo+
Solo
Scylla
Scylla
MightyElof
Scylla
Level 59
God Stats
8W - 16L
1,452 SR
Queue Stats
89W - 160L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bad panda 96
Izanami
12
6 / 3 / 4
10,078
720
11,052
10,987
4,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 1 / 6
12,135
867
22,113
12,713
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
da_KESS
Cthulhu
14
2 / 2 / 13
10,932
781
9,486
16,117
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antuan-2014
Cthulhu
9
0 / 14 / 3
8,013
572
3,327
23,943
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
14
5 / 6 / 1
9,823
702
8,469
17,134
5,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MightyElof
Scylla
12
1 / 5 / 3
8,843
632
8,332
14,348
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
6
6
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antuan-2014
Cthulhu
0
14
3
0.11
W
Izanami
Bad panda 96
Izanami
6
3
4
2.67
L
Apollo
5
6
1
0.92
L
Scylla
MightyElof
Scylla
1
5
3
0.5
W
15
1
6
18
W
Cthulhu
da_KESS
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
20,128
39,817
Taken
55,425
25,608
Mitigated
24,619
16,627
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antuan-2014
Cthulhu
3,327
1,019
39
957
23,943
15,160
30
7,573
16,370
11,535
0
W
Izanami
Bad panda 96
Izanami
11,052
10,327
315
1,925
10,987
4,017
2,240
4,928
6,059
0
40,585
L
Apollo
8,469
3,531
0
1,000
17,134
5,538
0
12,657
4,477
0
44,731
L
Scylla
MightyElof
Scylla
8,332
1,164
0
940
14,348
3,921
0
9,890
4,458
19,432
0
W
22,113
8,569
3,768
7,097
12,713
7,948
912
3,203
9,510
47,792
7,265
W
Cthulhu
da_KESS
Cthulhu
9,486
846
149
3,373
16,117
13,643
414
4,336
11,781
24,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
26,679
144
Minions Killed
131
7
Camps Cleared
5
680,157
Distance Traveled
605,512
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,013
572
21
2
0
163,230
1
W
Izanami
10,078
720
64
5
2
222,722
0
L
Apollo
9,823
702
88
6
4
213,878
0
L
Scylla
8,843
632
22
2
1
228,404
0
W
Sylvanus
12,135
867
66
5
5
234,424
2
W
Cthulhu
10,932
781
14
1
0
223,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role