Player Matchup

Zhong Kui
Zhong Kui
IIllIIllIlllIlII
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,085 Elo+
Solo
Pele
Pele
soccerblitz99
Pele
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,257 Elo+
Solo
Cthulhu
Cthulhu
strikerprime
Cthulhu
Level 99
God Stats
14W - 10L
1,462 SR
Queue Stats
196W - 269L
1,437 Elo+
Solo
Team Averages
Level 62
1,487 SR
1,259 Elo+

VS

Team Averages
Level 62
1,376 SR
1,299 Elo+
Agni
Agni
H20-Bleu-_-
Agni
Level 41
God Stats
0W - 4L
1,220 SR
Queue Stats
80W - 47L
1,420 Elo+
Party 1
Yemoja
Yemoja
Rican305Miami
Yemoja
Level 23
God Stats
9W - 17L
1,458 SR
Queue Stats
17W - 38L
1,056 Elo+
Party 1
Hera
Hera
ile0playi
Hera
Level 121
God Stats
47W - 69L
1,449 SR
Queue Stats
418W - 554L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
1 / 10 / 6
10,536
585
4,119
14,299
8,412
20
17 / 1 / 0
14,357
798
19,280
16,791
7,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
strikerprime
Cthulhu
16
2 / 3 / 13
12,425
690
13,676
20,553
28,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
11,643
647
14,260
12,702
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 8
9,734
541
3,671
17,001
7,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
14
7 / 8 / 4
11,551
642
14,251
12,055
3,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
14
14
Deaths
20
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
W
Zhong Kui
1
10
6
0.4
L
0
8
8
0.5
L
Hera
7
8
4
1.13
W
17
1
0
17
W
Cthulhu
strikerprime
Cthulhu
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
32,182
51,643
Taken
41,758
44,594
Mitigated
15,331
15,824
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,260
559
0
2,510
12,702
4,377
0
6,324
6,378
48,505
0
W
Zhong Kui
4,119
585
0
307
14,299
8,412
198
11,821
2,478
8,587
0
L
3,671
1,647
2,092
3,020
17,001
7,098
0
6,715
10,286
14,424
0
L
Hera
14,251
4,461
278
644
12,055
3,856
0
5,214
6,841
41,603
0
W
19,280
5,609
1,039
9,270
16,791
7,211
2,012
11,451
5,340
0
99,787
W
Cthulhu
strikerprime
Cthulhu
13,676
385
1,237
3,971
20,553
28,971
187
9,983
10,570
46,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
32,928
205
Minions Killed
168
10
Camps Cleared
5
893,120
Distance Traveled
792,057
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,643
647
79
4
4
299,122
4
W
Zhong Kui
10,536
585
3
0
0
230,440
1
L
Yemoja
9,734
541
24
1
0
230,865
0
L
Hera
11,551
642
65
4
1
262,070
4
W
Pele
14,357
798
154
9
10
367,647
5
W
Cthulhu
12,425
690
48
3
0
295,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role