Player Matchup

Neith
Neith
Playeur-_-FIFA-
Neith
Level 105
God Stats
3W - 2L
1,801 SR
Queue Stats
158W - 202L
1,399 Elo+
Solo
Olorun
Olorun
SlimTevis
Olorun
Level 74
God Stats
27W - 33L
1,382 SR
Queue Stats
110W - 164L
1,329 Elo+
Solo
Cthulhu
Cthulhu
zavitar59
Cthulhu
Level 28
God Stats
9W - 4L
1,599 SR
Queue Stats
48W - 59L
1,359 Elo+
Solo
Team Averages
Level 69
1,594 SR
1,363 Elo+

VS

Team Averages
Level 74
1,510 SR
1,341 Elo+
Bacchus
Bacchus
Killicz
Bacchus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 166L
1,272 Elo+
Solo
Thoth
Thoth
LegendarySpeedy
Thoth
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 146L
1,384 Elo+
Solo
Skadi
Skadi
tricks980
Skadi
Level 107
God Stats
34W - 33L
1,530 SR
Queue Stats
211W - 270L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
9,650
742
11,136
10,269
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
SlimTevis
Olorun
13
3 / 4 / 6
9,214
709
10,957
11,670
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
zavitar59
Cthulhu
13
3 / 0 / 7
9,297
715
10,713
10,910
8,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Killicz
Bacchus
12
2 / 3 / 5
9,322
717
7,630
19,482
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 2
9,289
715
11,277
10,722
4,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
tricks980
Skadi
13
1 / 4 / 3
8,345
642
7,455
12,676
5,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
7
7
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Killicz
Bacchus
2
3
5
1.5
L
4
3
2
1.67
W
4
3
6
2.33
W
Olorun
SlimTevis
Olorun
3
4
6
1.5
L
Skadi
tricks980
Skadi
1
4
3
0.63
W
Cthulhu
zavitar59
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
26,362
32,849
Taken
42,880
17,452
Mitigated
36,307
12,537
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Killicz
Bacchus
7,630
1,278
434
4,327
19,482
26,258
168
9,583
9,899
19,509
0
L
11,277
551
331
1,646
10,722
4,666
623
5,469
5,253
42,390
0
W
11,136
5,420
0
3,740
10,269
3,583
448
6,071
4,198
0
33,066
W
Olorun
SlimTevis
Olorun
10,957
6,287
838
5,792
11,670
4,965
2,013
7,465
4,205
28,224
2,965
L
Skadi
tricks980
Skadi
7,455
2,282
0
2,305
12,676
5,383
451
5,832
6,844
0
34,740
W
Cthulhu
zavitar59
Cthulhu
10,713
480
596
1,571
10,910
8,904
87
5,629
5,281
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
26,956
131
Minions Killed
138
3
Camps Cleared
9
686,082
Distance Traveled
689,919
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,322
717
16
1
0
246,316
3
L
Thoth
9,289
715
75
6
1
216,817
0
W
Neith
9,650
742
46
4
3
229,744
0
W
Olorun
9,214
709
53
4
0
189,775
1
L
Skadi
8,345
642
47
4
8
226,786
2
W
Cthulhu
9,297
715
32
2
0
266,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role