Player Matchup

Chang'e
Chang'e
Coreyoreyos
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,669 Elo+
Solo
Nike
Nike
DoubtSin
Nike
Level 25
God Stats
2W - 3L
1,051 SR
Queue Stats
14W - 13L
1,573 Elo+
Solo
Ares
Ares
PapaTicktHerzOG
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,182 Elo+
Solo
Heimdallr
Heimdallr
ZarcoKiller6
Heimdallr
Level 26
God Stats
5W - 5L
1,649 SR
Queue Stats
46W - 51L
1,380 Elo+
Solo
Mercury
Mercury
zaqgotem777
Mercury
Level 27
God Stats
2W - 2L
1,666 SR
Queue Stats
83W - 93L
1,557 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,472 Elo+

VS

Team Averages
Level 40
1,570 SR
1,567 Elo+
The Morrigan
The Morrigan
PolarBeerMike
The Morrigan
Level 19
God Stats
10W - 3L
1,701 SR
Queue Stats
35W - 14L
1,678 Elo+
Party 1
Ravana
Ravana
RInconGlionito01
Ravana
Level 18
God Stats
3W - 1L
1,531 SR
Queue Stats
33W - 16L
1,650 Elo+
Party 1
Ymir
Ymir
Twitch_Cachinhos
Ymir
Level 28
God Stats
15W - 9L
1,496 SR
Queue Stats
75W - 65L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Ven0M_SnIpEz_XD
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 124L
1,390 Elo+
Solo
Zeus
Zeus
balsamo-placoide
Zeus
Level 109
God Stats
19W - 14L
1,623 SR
Queue Stats
502W - 422L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coreyoreyos
Chang'e
15
3 / 7 / 0
8,935
470
8,404
14,811
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
16
2 / 1 / 2
9,845
518
9,768
13,353
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,483
341
209
10,791
6,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
ZarcoKiller6
Heimdallr
15
1 / 4 / 1
9,028
475
4,341
10,127
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
zaqgotem777
Mercury
14
2 / 4 / 3
8,558
450
7,322
12,453
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PolarBeerMike
The Morrigan
18
7 / 1 / 4
10,821
570
13,052
7,214
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 6
9,452
497
7,505
12,028
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 7
8,961
472
7,001
14,168
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Ven0M_SnIpEz_XD
Sun Wukong
15
0 / 1 / 4
8,712
459
5,737
12,005
7,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 1 / 3
10,733
565
6,805
7,277
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
20
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Coreyoreyos
Chang'e
3
7
0
0.43
L
Nike
2
1
2
3
L
0
4
1
0.13
W
The Morrigan
PolarBeerMike
The Morrigan
7
1
4
9
W
5
4
6
2
W
2
1
7
5.5
W
Sun Wukong
Ven0M_SnIpEz_XD
Sun Wukong
0
1
4
2
L
Heimdallr
ZarcoKiller6
Heimdallr
1
4
1
0.38
W
6
1
3
7.5
L
Mercury
zaqgotem777
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
40,100
61,535
Taken
52,692
29,391
Mitigated
35,726
11,592
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Coreyoreyos
Chang'e
8,404
452
970
4,405
14,811
5,446
0
5,761
9,050
62,715
0
L
Nike
9,768
996
0
736
13,353
9,084
399
4,802
8,551
5,891
52,990
L
209
49
0
680
10,791
6,410
0
2,220
8,571
16,309
0
W
The Morrigan
PolarBeerMike
The Morrigan
13,052
2,983
0
1,920
7,214
3,471
0
2,163
4,931
74,700
9,219
W
7,505
1,697
0
3,855
12,028
6,192
183
2,351
9,532
0
61,060
W
7,001
1,038
819
3,823
14,168
15,883
280
2,716
11,328
37,436
0
W
Sun Wukong
Ven0M_SnIpEz_XD
Sun Wukong
5,737
1,124
0
2,839
12,005
7,151
644
1,836
10,076
0
46,416
L
Heimdallr
ZarcoKiller6
Heimdallr
4,341
1,768
0
1,403
10,127
3,837
832
4,686
5,441
0
54,427
W
6,805
922
0
4,440
7,277
3,029
1,716
679
6,560
74,795
7,928
L
Mercury
zaqgotem777
Mercury
7,322
3,048
0
3,398
12,453
4,614
0
5,942
6,511
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
48,679
487
Minions Killed
538
0
Camps Cleared
0
1,718,491
Distance Traveled
1,948,429
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,935
470
111
6
0
360,622
6
L
Nike
9,845
518
133
7
0
390,073
1
L
Ares
6,483
341
20
1
0
265,024
1
W
The Morrigan
10,821
570
163
9
0
369,290
4
W
Ravana
9,452
497
89
5
0
426,949
0
W
Ymir
8,961
472
45
2
0
372,482
4
W
Sun Wukong
8,712
459
91
5
0
405,119
0
L
Heimdallr
9,028
475
130
7
0
345,366
1
W
Zeus
10,733
565
150
8
0
374,589
3
L
Mercury
8,558
450
93
5
0
357,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role