Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Boulcry
Neith
Level 47
God Stats
12W - 6L
1,621 SR
Queue Stats
60W - 62L
1,359 Elo+
Solo
Hades
Hades
Nanahi
Hades
Level 62
God Stats
3W - 1L
1,633 SR
Queue Stats
72W - 86L
1,416 Elo+
Party 2
Nemesis
Nemesis
Rutlingo
Nemesis
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 36L
1,458 Elo+
Party 2
Team Averages
Level 56
1,551 SR
1,447 Elo+

VS

Team Averages
Level 53
1,632 SR
1,437 Elo+
Chernobog
Chernobog
BoOokWAR
Chernobog
Level 64
God Stats
22W - 26L
1,489 SR
Queue Stats
298W - 325L
1,454 Elo+
Party 3
Geb
Geb
BookLIGHT17
Geb
Level 32
God Stats
2W - 1L
1,780 SR
Queue Stats
101W - 109L
1,510 Elo+
Party 3
Persephone
Persephone
DanglesKI
Persephone
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 175L
1,444 Elo+
Party 4
Mulan
Mulan
PsychoGamerHD
Mulan
Level 79
God Stats
23W - 17L
1,541 SR
Queue Stats
418W - 516L
1,418 Elo+
Party 4
Nemesis
Nemesis
XD_LiamAN
Nemesis
Level 45
God Stats
2W - 1L
1,851 SR
Queue Stats
136W - 163L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 2 / 7
12,330
617
11,252
11,601
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
17
8 / 0 / 4
11,150
558
10,916
18,387
23,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Boulcry
Neith
15
7 / 2 / 8
10,827
541
15,393
9,975
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Nanahi
Hades
14
2 / 2 / 12
10,493
525
7,277
12,037
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Rutlingo
Nemesis
18
7 / 3 / 9
11,470
574
13,739
19,782
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoOokWAR
Chernobog
8
0 / 6 / 2
6,693
335
2,479
10,138
2,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 10 / 3
7,088
354
4,224
13,294
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Persephone
DanglesKI
Persephone
14
2 / 8 / 1
9,264
463
10,778
18,323
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 0
10,225
511
17,520
23,965
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
XD_LiamAN
Nemesis
12
1 / 5 / 2
8,252
413
4,717
15,394
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
33
Kills
8
9
Deaths
36
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
7
6.25
W
Guan Yu
 
Guan Yu
8
0
4
10
L
Chernobog
BoOokWAR
Chernobog
0
6
2
0.17
L
1
10
3
0.25
W
Neith
Boulcry
Neith
7
2
8
5.5
L
Persephone
DanglesKI
Persephone
2
8
1
0.31
W
Hades
Nanahi
Hades
2
2
12
4
L
4
7
0
0.57
W
Nemesis
Rutlingo
Nemesis
7
3
9
3.83
L
Nemesis
XD_LiamAN
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,577
Damage
39,718
71,782
Taken
81,114
57,207
Mitigated
33,483
34,071
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,252
1,324
4,059
6,643
11,601
6,562
3,866
3,838
7,303
81,899
0
W
Guan Yu
 
Guan Yu
10,916
1,722
1,640
7,994
18,387
23,182
2,307
2,349
15,030
5,548
46,038
L
Chernobog
BoOokWAR
Chernobog
2,479
1,255
0
2,010
10,138
2,155
0
3,275
6,816
0
17,667
L
4,224
539
93
1,080
13,294
4,056
430
1,965
11,313
13,471
0
W
Neith
Boulcry
Neith
15,393
8,469
0
3,528
9,975
3,801
4,037
3,035
6,802
0
63,621
L
Persephone
DanglesKI
Persephone
10,778
822
79
4,483
18,323
4,763
0
5,103
13,032
47,397
0
W
Hades
Nanahi
Hades
7,277
859
316
2,537
12,037
15,525
1,048
3,884
7,698
26,600
0
L
17,520
2,472
0
6,354
23,965
18,362
480
5,040
18,763
9,012
61,929
W
Nemesis
Rutlingo
Nemesis
13,739
7,194
0
7,354
19,782
8,137
0
3,510
15,851
0
79,515
L
Nemesis
XD_LiamAN
Nemesis
4,717
767
0
3,383
15,394
4,147
0
4,440
10,742
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
41,522
525
Minions Killed
352
0
Camps Cleared
0
2,013,787
Distance Traveled
1,684,561
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,330
617
155
8
0
403,577
8
W
Guan Yu
11,150
558
97
5
0
441,833
2
L
Chernobog
6,693
335
39
2
0
303,319
0
L
Geb
7,088
354
21
1
0
328,740
2
W
Neith
10,827
541
112
6
0
346,670
0
L
Persephone
9,264
463
74
4
0
375,580
0
W
Hades
10,493
525
33
2
0
394,449
3
L
Mulan
10,225
511
136
7
0
339,767
5
W
Nemesis
11,470
574
128
6
0
427,258
4
L
Nemesis
8,252
413
82
4
0
337,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role