Player Matchup

Morgan Le Fay
Morgan Le Fay
AtomicZu
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,129 SR
Queue Stats
22W - 27L
1,303 Elo+
Solo
Hou Yi
Hou Yi
He-Monsta
Hou Yi
Level 16
God Stats
2W - 2L
1,442 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Loki
Loki
SFAkuma
Loki
Level 27
God Stats
1W - 1L
1,382 SR
Queue Stats
6W - 9L
1,329 Elo+
Solo
Xbalanque
Xbalanque
Vorobeyken
Xbalanque
Level 15
God Stats
7W - 4L
1,952 SR
Queue Stats
27W - 20L
1,534 Elo+
Solo
Cthulhu
Cthulhu
tommatojkeee
Cthulhu
Level 28
God Stats
6W - 9L
1,311 SR
Queue Stats
113W - 113L
1,397 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,415 Elo+

VS

Team Averages
Level 20
1,508 SR
1,459 Elo+
Izanami
Izanami
Bad panda 96
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,305 Elo+
Solo
Ra
Ra
Zehel_
Ra
Level 4
God Stats
1W - 5L
1,730 SR
Queue Stats
84W - 104L
1,654 Elo+
Solo
Kukulkan
Kukulkan
ellekebabellekeb
Kukulkan
Level 29
God Stats
16W - 13L
1,439 SR
Queue Stats
46W - 38L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
herayon0417
Tsukuyomi
Level 26
God Stats
1W - 2L
1,371 SR
Queue Stats
8W - 14L
1,364 Elo+
Solo
Fenrir
Fenrir
leyland971
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtomicZu
Morgan Le Fay
20
2 / 6 / 24
13,607
1,047
14,852
15,663
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
He-Monsta
Hou Yi
20
4 / 4 / 24
13,945
1,073
8,742
14,920
6,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
SFAkuma
Loki
20
14 / 6 / 16
15,537
1,195
27,992
13,906
5,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Vorobeyken
Xbalanque
20
22 / 4 / 14
18,540
1,426
42,999
23,928
9,736
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tommatojkeee
Cthulhu
20
3 / 7 / 22
13,358
1,028
11,809
31,887
28,757
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bad panda 96
Izanami
20
6 / 8 / 14
14,403
1,108
27,273
20,592
6,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
4 / 8 / 13
13,283
1,022
14,702
17,901
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 10 / 8
15,024
1,156
20,991
27,670
12,793
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
herayon0417
Tsukuyomi
19
3 / 8 / 10
12,454
958
15,364
18,667
6,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
leyland971
Fenrir
20
4 / 11 / 11
13,519
1,040
16,741
28,656
29,285
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
83
45
Kills
27
27
Deaths
45
100
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtomicZu
Morgan Le Fay
2
6
24
2.33
L
Izanami
Bad panda 96
Izanami
6
8
14
1.63
W
Hou Yi
He-Monsta
Hou Yi
4
4
24
4
W
Loki
SFAkuma
Loki
14
6
16
3.67
W
Xbalanque
Vorobeyken
Xbalanque
22
4
14
7.25
L
Ra
4
8
13
1.31
L
10
10
8
1.4
L
Tsukuyomi
herayon0417
Tsukuyomi
3
8
10
1
L
Fenrir
leyland971
Fenrir
4
11
11
0.86
W
Cthulhu
tommatojkeee
Cthulhu
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,394
Damage
95,071
100,304
Taken
113,486
57,380
Mitigated
61,350
12,663
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtomicZu
Morgan Le Fay
14,852
875
0
1,887
15,663
7,208
0
3,901
11,762
33,644
0
L
Izanami
Bad panda 96
Izanami
27,273
24,103
13
889
20,592
6,433
0
5,163
15,429
0
47,250
W
Hou Yi
He-Monsta
Hou Yi
8,742
3,993
0
0
14,920
6,237
0
5,781
9,139
0
27,261
W
Loki
SFAkuma
Loki
27,992
6,087
0
830
13,906
5,442
0
2,662
11,244
0
39,010
W
Xbalanque
Vorobeyken
Xbalanque
42,999
32,669
0
6,496
23,928
9,736
0
10,413
13,515
0
78,904
L
Ra
14,702
2,102
2,835
928
17,901
6,445
0
6,354
11,547
39,099
0
L
20,991
3,353
0
2,805
27,670
12,793
0
4,758
22,912
60,631
0
L
Tsukuyomi
herayon0417
Tsukuyomi
15,364
2,083
0
286
18,667
6,394
0
3,832
14,835
0
27,144
L
Fenrir
leyland971
Fenrir
16,741
4,206
0
1,805
28,656
29,285
0
6,554
22,102
0
30,023
W
Cthulhu
tommatojkeee
Cthulhu
11,809
2,012
481
2,969
31,887
28,757
0
12,936
18,951
33,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,987
Gold Earned
68,683
234
Minions Killed
239
10
Camps Cleared
2
1,155,264
Distance Traveled
1,127,931
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,607
1,047
42
3
3
248,359
0
L
Izanami
14,403
1,108
44
3
2
196,675
0
W
Hou Yi
13,945
1,073
39
3
0
228,093
0
W
Loki
15,537
1,195
18
1
1
211,621
0
W
Xbalanque
18,540
1,426
96
7
6
234,066
0
L
Ra
13,283
1,022
56
4
0
244,393
0
L
Kukulkan
15,024
1,156
88
7
0
215,163
0
L
Tsukuyomi
12,454
958
32
2
0
228,917
3
L
Fenrir
13,519
1,040
19
1
0
242,783
0
W
Cthulhu
13,358
1,028
39
3
0
233,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role