Player Matchup

Chaac
Chaac
AmoyKanai
Chaac
Level 11
God Stats
1W - 4L
1,364 SR
Queue Stats
16W - 19L
1,476 Elo+
Solo
Anubis
Anubis
ChunkyyLemonMilk
Anubis
Level 12
God Stats
2W - 2L
1,756 SR
Queue Stats
22W - 27L
1,550 Elo+
Solo
Neith
Neith
KornThanatos
Neith
Level 8
God Stats
2W - 2L
1,503 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Nemesis
Nemesis
Kuromi444
Nemesis
Level 16
God Stats
2W - 5L
1,410 SR
Queue Stats
21W - 37L
1,362 Elo+
Solo
Thanatos
Thanatos
Nytefiire
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 65L
1,521 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,478 Elo+

VS

Team Averages
Level 20
1,558 SR
1,512 Elo+
Nike
Nike
Ashdato
Nike
Level 26
God Stats
6W - 5L
1,610 SR
Queue Stats
106W - 97L
1,566 Elo+
Solo
Thor
Thor
Bellona_is_cute
Thor
Level 15
God Stats
6W - 3L
1,487 SR
Queue Stats
84W - 95L
1,582 Elo+
Party 1
Hel
Hel
CT_Bandzz-FYTB
Hel
Level 26
God Stats
6W - 7L
1,435 SR
Queue Stats
46W - 59L
1,379 Elo+
Solo
Merlin
Merlin
KingShawn5077
Merlin
Level 5
God Stats
3W - 1L
1,675 SR
Queue Stats
4W - 10L
1,428 Elo+
Party 1
Loki
Loki
ghostflayer
Loki
Level 26
God Stats
17W - 9L
1,582 SR
Queue Stats
39W - 25L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmoyKanai
Chaac
13
2 / 3 / 6
7,884
563
7,349
12,507
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 5 / 0
8,557
611
4,942
9,894
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 6 / 4
6,102
436
4,678
7,631
1,725
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kuromi444
Nemesis
8
0 / 8 / 1
5,644
403
1,603
9,868
3,230
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nytefiire
Thanatos
13
8 / 5 / 1
8,292
592
4,871
10,038
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ashdato
Nike
13
2 / 3 / 7
7,956
568
9,978
11,797
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 6 / 3
8,102
579
5,982
11,304
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 3
8,695
621
3,348
7,148
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 6
6,741
482
1,810
5,339
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 4
9,284
663
11,243
5,704
1,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
16
Kills
27
27
Deaths
17
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
AmoyKanai
Chaac
2
3
6
1.67
W
Nike
Ashdato
Nike
2
3
7
1.83
W
8
6
3
1.58
W
6
2
3
3.75
L
4
5
0
0.8
W
1
6
6
0.67
L
2
6
4
0.67
L
Nemesis
Kuromi444
Nemesis
0
8
1
0.06
L
Thanatos
Nytefiire
Thanatos
8
5
1
1.7
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
32,361
49,938
Taken
41,292
18,037
Mitigated
17,407
16,435
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AmoyKanai
Chaac
7,349
1,613
0
5,919
12,507
5,250
96
1,402
10,645
1,322
45,275
W
Nike
Ashdato
Nike
9,978
2,009
0
3,478
11,797
6,591
336
451
11,346
361
43,865
W
5,982
1,852
0
2,945
11,304
3,236
172
1,942
9,362
0
41,543
W
3,348
1,032
119
2,809
7,148
4,676
2,304
776
6,372
45,342
0
L
4,942
109
0
3,088
9,894
4,970
209
976
8,878
64,871
0
W
1,810
150
0
0
5,339
1,135
0
1,591
3,748
17,590
0
L
4,678
2,245
0
240
7,631
1,725
49
258
7,024
0
19,568
L
Nemesis
Kuromi444
Nemesis
1,603
567
0
294
9,868
3,230
0
2,150
7,718
0
18,930
L
Thanatos
Nytefiire
Thanatos
4,871
680
0
6,894
10,038
2,862
798
519
9,341
0
33,166
W
11,243
4,359
0
0
5,704
1,769
0
1,136
4,568
0
56,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
40,778
353
Minions Killed
386
0
Camps Cleared
0
1,231,386
Distance Traveled
1,354,679
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,884
563
89
6
0
232,402
0
W
Nike
7,956
568
95
7
0
283,630
1
W
Thor
8,102
579
73
5
0
241,369
1
W
Hel
8,695
621
89
6
0
266,664
0
L
Anubis
8,557
611
137
10
0
233,449
8
W
Merlin
6,741
482
36
3
0
242,542
1
L
Neith
6,102
436
33
2
0
239,844
1
L
Nemesis
5,644
403
31
2
0
227,044
0
L
Thanatos
8,292
592
63
5
0
298,647
1
W
Loki
9,284
663
93
7
0
320,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role