Player Matchup

Charybdis
Charybdis
Darkstorm434
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,592 Elo+
Party 3
Hel
Hel
Halllun
Hel
Level 52
God Stats
1W - 2L
1,406 SR
Queue Stats
77W - 94L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Lampiii
Cthulhu
Level 120
God Stats
0W - 2L
1,272 SR
Queue Stats
72W - 80L
1,548 Elo+
Party 3
Erlang Shen
Erlang Shen
Zelda0402
Erlang Shen
Level 157
God Stats
2W - 3L
1,539 SR
Queue Stats
138W - 137L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xTequlia
Tsukuyomi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 35L
1,612 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,567 Elo+

VS

Team Averages
Level 119
1,565 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DYURASEL
Ne Zha
Level 112
God Stats
2W - 1L
1,315 SR
Queue Stats
194W - 176L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Dustered
Cthulhu
Level 128
God Stats
33W - 16L
1,576 SR
Queue Stats
629W - 588L
1,571 Elo+
Party 1
Hera
Hera
Ezali
Hera
Level 126
God Stats
9W - 5L
1,805 SR
Queue Stats
338W - 342L
1,546 Elo+
Solo
Yemoja
Yemoja
rekti
Yemoja
Level 107
God Stats
14W - 10L
1,629 SR
Queue Stats
560W - 575L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkstorm434
Charybdis
18
6 / 6 / 10
11,477
717
17,622
18,499
8,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
18
9 / 4 / 8
11,549
722
12,507
19,017
16,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lampiii
Cthulhu
17
1 / 4 / 16
10,298
644
15,096
21,639
30,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Zelda0402
Erlang Shen
18
3 / 5 / 14
11,006
688
10,620
31,613
32,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
xTequlia
Tsukuyomi
18
4 / 7 / 13
11,179
699
18,868
24,212
15,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 7 / 12
11,397
712
18,132
15,057
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
DYURASEL
Ne Zha
19
8 / 6 / 11
12,368
773
22,669
15,989
9,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Dustered
Cthulhu
20
6 / 3 / 12
13,620
851
24,025
25,185
30,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Ezali
Hera
18
6 / 4 / 16
12,012
751
24,254
13,743
6,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
rekti
Yemoja
18
1 / 4 / 16
10,791
674
6,175
17,356
20,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
92
23
Kills
25
26
Deaths
24
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
7
12
1.43
W
Ne Zha
DYURASEL
Ne Zha
8
6
11
2.25
L
Charybdis
Darkstorm434
Charybdis
6
6
10
1.83
W
Cthulhu
Dustered
Cthulhu
6
3
12
4
W
Hera
Ezali
Hera
6
4
16
3.5
L
Hel
9
4
8
3.25
L
Cthulhu
Lampiii
Cthulhu
1
4
16
2.25
L
Erlang Shen
Zelda0402
Erlang Shen
3
5
14
2
W
Yemoja
rekti
Yemoja
1
4
16
2.25
L
Tsukuyomi
xTequlia
Tsukuyomi
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,713
Damage
95,255
114,980
Taken
87,330
103,335
Mitigated
72,776
62,173
Healing
42,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,132
843
1,869
2,117
15,057
5,814
585
5,128
9,626
35,104
0
W
Ne Zha
DYURASEL
Ne Zha
22,669
4,140
855
3,274
15,989
9,627
1,794
4,940
10,875
0
39,815
L
Charybdis
Darkstorm434
Charybdis
17,622
8,274
683
2,443
18,499
8,128
3,429
14,661
3,838
0
37,895
W
Cthulhu
Dustered
Cthulhu
24,025
435
2,171
5,020
25,185
30,429
503
5,610
19,231
57,827
0
W
Hera
Ezali
Hera
24,254
4,888
2,761
2,398
13,743
6,005
1,342
3,404
10,223
35,373
0
L
Hel
12,507
703
16,238
10,276
19,017
16,611
761
11,444
7,573
21,626
0
L
Cthulhu
Lampiii
Cthulhu
15,096
81
4,030
5,343
21,639
30,784
312
12,636
9,003
31,986
0
L
Erlang Shen
Zelda0402
Erlang Shen
10,620
4,314
3,375
11,688
31,613
32,314
1,021
19,373
12,240
0
25,265
W
Yemoja
rekti
Yemoja
6,175
1,647
16,121
6,083
17,356
20,901
914
7,151
9,772
10,747
0
L
Tsukuyomi
xTequlia
Tsukuyomi
18,868
3,578
1,305
6,792
24,212
15,498
236
14,472
9,740
0
36,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
60,188
141
Minions Killed
164
0
Camps Cleared
0
1,419,658
Distance Traveled
1,406,659
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,397
712
40
3
0
269,392
3
W
Ne Zha
12,368
773
20
1
0
265,950
2
L
Charybdis
11,477
717
51
3
0
259,100
0
W
Cthulhu
13,620
851
77
5
0
317,874
3
W
Hera
12,012
751
18
1
0
285,147
0
L
Hel
11,549
722
16
1
0
289,222
0
L
Cthulhu
10,298
644
26
2
0
295,852
0
L
Erlang Shen
11,006
688
24
2
0
286,030
0
W
Yemoja
10,791
674
9
1
0
268,296
1
L
Tsukuyomi
11,179
699
24
2
0
289,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role