Player Matchup

Ganesha
Ganesha
AtomicRhino7
Ganesha
Level 28
God Stats
21W - 7L
1,588 SR
Queue Stats
172W - 82L
1,651 Elo+
Party 1
Fenrir
Fenrir
Exiled Affinity
Fenrir
Level 124
God Stats
4W - 2L
1,629 SR
Queue Stats
526W - 348L
1,663 Elo+
Party 1
Ra
Ra
Hyperion0700
Ra
Level 129
God Stats
2W - 1L
1,640 SR
Queue Stats
264W - 193L
1,630 Elo+
Party 1
Team Averages
Level 94
1,619 SR
1,648 Elo+

VS

Team Averages
Level 52
1,526 SR
1,342 Elo+
Tiamat
Tiamat
darkkyoubi
Tiamat
Level 24
God Stats
13W - 7L
1,627 SR
Queue Stats
34W - 33L
1,323 Elo+
Solo
Neith
Neith
glennwalker727
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Zeus
Zeus
trish1111
Zeus
Level 65
God Stats
142W - 215L
1,450 SR
Queue Stats
360W - 615L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AtomicRhino7
Ganesha
11
0 / 0 / 13
7,368
670
1,373
5,335
3,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
16 / 3 / 2
9,955
905
12,004
13,054
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 16
8,467
770
9,322
8,561
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
darkkyoubi
Tiamat
11
2 / 5 / 3
7,429
675
3,379
8,787
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 4
7,193
654
2,742
7,919
2,680
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
10
1 / 7 / 2
6,897
627
3,371
9,841
3,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
4
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AtomicRhino7
Ganesha
0
0
13
6.5
W
16
3
2
5.67
W
2
2
16
5
L
Tiamat
darkkyoubi
Tiamat
2
5
3
0.7
L
1
6
4
0.5
L
Zeus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
9,492
26,950
Taken
26,547
14,354
Mitigated
11,080
7,736
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AtomicRhino7
Ganesha
1,373
35
215
1,749
5,335
3,741
577
1,459
3,876
8,551
0
W
12,004
1,419
0
1,692
13,054
7,682
672
1,892
8,699
2,407
20,812
W
9,322
1,880
867
3,213
8,561
2,931
1,021
3,802
4,759
45,185
0
L
Tiamat
darkkyoubi
Tiamat
3,379
575
67
762
8,787
5,083
0
4,798
3,889
8,590
0
L
2,742
1,360
0
1,194
7,919
2,680
0
2,693
5,022
0
8,963
L
Zeus
3,371
618
0
0
9,841
3,317
0
4,515
5,046
21,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
21,519
128
Minions Killed
60
7
Camps Cleared
3
555,282
Distance Traveled
432,165
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,368
670
4
0
0
178,795
1
W
Fenrir
9,955
905
33
3
3
194,547
1
W
Ra
8,467
770
91
8
4
181,940
1
L
Tiamat
7,429
675
5
0
0
192,700
0
L
Neith
7,193
654
19
2
1
92,043
0
L
Zeus
6,897
627
36
3
2
147,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role