Player Matchup

Hachiman
Hachiman
Argoren
Hachiman
Level 16
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Tiamat
Tiamat
CrazyTrash5163
Tiamat
Level 8
God Stats
3W - 7L
1,261 SR
Queue Stats
5W - 13L
1,463 Elo+
Solo
Chaac
Chaac
TANNON123
Chaac
Level 26
God Stats
0W - 2L
1,440 SR
Queue Stats
15W - 23L
1,229 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,315 Elo+

VS

Team Averages
Level 75
1,535 SR
1,611 Elo+
He Bo
He Bo
AUburnZombie
He Bo
Level 102
God Stats
3W - 2L
1,388 SR
Queue Stats
72W - 57L
1,620 Elo+
Party 1
Bellona
Bellona
Hoshi127
Bellona
Level 104
God Stats
4W - 3L
1,564 SR
Queue Stats
126W - 131L
1,595 Elo+
Party 1
Ares
Ares
Mallow2323
Ares
Level 19
God Stats
4W - 1L
1,652 SR
Queue Stats
13W - 5L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Argoren
Hachiman
8
0 / 8 / 1
5,663
566
2,956
10,022
2,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 0
5,874
587
5,667
7,849
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TANNON123
Chaac
10
0 / 3 / 1
5,681
568
3,376
9,669
3,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,516
752
8,508
5,493
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Hoshi127
Bellona
12
10 / 0 / 4
8,785
879
11,872
7,315
4,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 12
7,396
740
1,884
7,022
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
16
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Hachiman
Argoren
Hachiman
0
8
1
0.06
L
1
5
0
0.2
W
Bellona
Hoshi127
Bellona
10
0
4
12
W
0
1
12
6
L
Chaac
TANNON123
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
22,264
27,540
Taken
19,830
8,802
Mitigated
11,941
6,130
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,508
799
0
467
5,493
1,772
0
2,608
2,727
27,053
0
L
Hachiman
Argoren
Hachiman
2,956
1,979
9
1,069
10,022
2,255
0
3,684
6,338
0
10,316
L
5,667
242
97
1,441
7,849
3,033
0
3,181
4,668
17,146
0
W
Bellona
Hoshi127
Bellona
11,872
2,874
270
1,151
7,315
4,770
36
1,175
5,952
0
29,770
W
1,884
215
0
2,193
7,022
5,399
336
1,603
5,195
6,920
0
L
Chaac
TANNON123
Chaac
3,376
396
0
3,514
9,669
3,514
0
3,959
5,710
0
8,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,218
Gold Earned
23,697
65
Minions Killed
90
2
Camps Cleared
7
396,043
Distance Traveled
527,548
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,516
752
40
4
4
180,958
2
L
Hachiman
5,663
566
22
2
0
137,173
3
L
Tiamat
5,874
587
24
2
2
137,499
2
W
Bellona
8,785
879
33
3
2
185,180
2
W
Ares
7,396
740
17
2
1
161,410
1
L
Chaac
5,681
568
19
2
0
121,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role