Player Matchup

Sun Wukong
Sun Wukong
Andrico666
Sun Wukong
Level 122
God Stats
1W - 1L
1,404 SR
Queue Stats
59W - 74L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Frost_DH_
Ah Puch
Level 28
God Stats
15W - 11L
1,635 SR
Queue Stats
90W - 118L
1,313 Elo+
Solo
Kukulkan
Kukulkan
Windstorm55
Kukulkan
Level 6
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 52
1,478 SR
1,441 Elo+

VS

Team Averages
Level 108
1,529 SR
1,443 Elo+
Susano
Susano
BlessMataRatas
Susano
Level 147
God Stats
17W - 15L
1,496 SR
Queue Stats
518W - 574L
1,542 Elo+
Solo
Cerberus
Cerberus
Mouven
Cerberus
Level 160
God Stats
21W - 7L
1,705 SR
Queue Stats
704W - 543L
1,641 Elo+
Solo
Kukulkan
Kukulkan
yufdtjd
Kukulkan
Level 16
God Stats
3W - 3L
1,386 SR
Queue Stats
19W - 43L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrico666
Sun Wukong
13
3 / 1 / 1
8,539
712
11,074
15,402
11,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Frost_DH_
Ah Puch
11
0 / 8 / 2
7,535
628
8,093
10,317
2,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Windstorm55
Kukulkan
9
1 / 11 / 1
7,188
599
1,448
10,188
2,362
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
9,802
817
12,975
7,723
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Mouven
Cerberus
14
9 / 0 / 6
10,373
864
11,432
12,017
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
yufdtjd
Kukulkan
11
2 / 3 / 11
8,355
696
6,066
8,066
2,705
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andrico666
Sun Wukong
3
1
1
3.5
W
8
1
7
11.5
L
Ah Puch
Frost_DH_
Ah Puch
0
8
2
0.13
W
Cerberus
Mouven
Cerberus
9
0
6
12
L
Kukulkan
Windstorm55
Kukulkan
1
11
1
0.14
W
Kukulkan
yufdtjd
Kukulkan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
30,473
35,907
Taken
27,806
16,427
Mitigated
17,069
7,504
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andrico666
Sun Wukong
11,074
2,337
0
6,401
15,402
11,904
0
6,248
9,154
4,700
27,856
W
12,975
1,566
0
1,332
7,723
3,433
641
3,225
4,241
0
22,312
L
Ah Puch
Frost_DH_
Ah Puch
8,093
129
0
1,042
10,317
2,161
0
5,214
5,103
27,990
0
W
Cerberus
Mouven
Cerberus
11,432
1,146
0
5,326
12,017
10,931
0
4,661
6,861
43,230
0
L
Kukulkan
Windstorm55
Kukulkan
1,448
676
0
61
10,188
2,362
0
6,307
3,881
7,658
0
W
Kukulkan
yufdtjd
Kukulkan
6,066
616
0
936
8,066
2,705
396
3,221
4,572
18,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
28,530
122
Minions Killed
148
5
Camps Cleared
7
598,235
Distance Traveled
685,646
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,539
712
52
4
2
234,140
3
W
Susano
9,802
817
22
2
3
260,159
4
L
Ah Puch
7,535
628
61
5
3
188,215
2
W
Cerberus
10,373
864
92
8
4
226,098
3
L
Kukulkan
7,188
599
9
1
0
175,880
0
W
Kukulkan
8,355
696
34
3
0
199,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role