Player Matchup

Kuzenbo
Kuzenbo
Avedyn
Kuzenbo
Level 17
God Stats
10W - 1L
1,749 SR
Queue Stats
17W - 6L
1,647 Elo+
Party 2
Bakasura
Bakasura
HellkidXD
Bakasura
Level 128
God Stats
2W - 0L
1,596 SR
Queue Stats
87W - 66L
1,576 Elo+
Party 2
Ra
Ra
IchessSeife
Ra
Level 42
God Stats
9W - 3L
1,867 SR
Queue Stats
85W - 58L
1,658 Elo+
Party 2
Neith
Neith
Sunny03062012
Neith
Level 128
God Stats
12W - 4L
1,548 SR
Queue Stats
165W - 126L
1,602 Elo+
Party 2
Bellona
Bellona
XXLOKINONMAINXX
Bellona
Level 60
God Stats
7W - 8L
1,565 SR
Queue Stats
149W - 129L
1,571 Elo+
Party 2
Team Averages
Level 75
1,665 SR
1,611 Elo+

VS

Team Averages
Level 92
1,532 SR
1,503 Elo+
Awilix
Awilix
Cobr4rr
Awilix
Level 36
God Stats
4W - 6L
1,553 SR
Queue Stats
125W - 84L
1,578 Elo+
Solo
Hel
Hel
David_Anton_16
Hel
Level 119
God Stats
6W - 11L
1,461 SR
Queue Stats
550W - 517L
1,497 Elo+
Party 1
Janus
Janus
El_Primo_Luis_YT
Janus
Level 92
God Stats
3W - 2L
1,588 SR
Queue Stats
395W - 379L
1,469 Elo+
Party 1
Mulan
Mulan
Javiporterazo13
Mulan
Level 103
God Stats
7W - 10L
1,557 SR
Queue Stats
438W - 434L
1,453 Elo+
Solo
Agni
Agni
LonelyWolf1250
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 376L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avedyn
Kuzenbo
11
1 / 1 / 3
6,802
523
4,924
9,453
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
HellkidXD
Bakasura
13
5 / 2 / 4
8,160
628
6,937
10,648
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 5
8,972
690
7,752
7,925
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 2
7,200
554
6,742
6,263
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 0
8,356
643
7,870
8,608
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cobr4rr
Awilix
12
3 / 3 / 2
7,063
543
6,969
9,646
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,681
437
4,220
10,719
5,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 1
6,970
536
5,541
7,966
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
6,859
528
5,602
11,850
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 2
5,982
460
4,053
7,972
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Avedyn
Kuzenbo
1
1
3
2.5
L
Awilix
Cobr4rr
Awilix
3
3
2
1.33
L
0
1
2
1
L
3
5
1
0.7
W
Bakasura
HellkidXD
Bakasura
5
2
4
3.5
W
4
2
5
3.25
L
0
1
0
0
L
0
5
2
0.2
W
3
1
2
4
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
26,385
42,897
Taken
48,153
26,649
Mitigated
19,129
19,161
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Avedyn
Kuzenbo
4,924
2,467
310
2,627
9,453
9,251
439
4,620
4,794
12,726
0
L
Awilix
Cobr4rr
Awilix
6,969
1,919
0
2,647
9,646
3,200
0
1,666
7,529
0
45,625
L
4,220
154
1,291
4,037
10,719
5,234
333
4,206
5,998
26,691
0
L
5,541
307
0
500
7,966
2,464
488
4,275
3,257
44,786
0
W
Bakasura
HellkidXD
Bakasura
6,937
4,439
0
4,858
10,648
4,421
670
2,489
8,019
0
35,671
W
7,752
1,523
809
3,841
7,925
2,814
775
3,647
4,166
62,609
0
L
5,602
914
0
5,832
11,850
5,925
0
457
11,100
1,912
45,307
L
4,053
736
0
953
7,972
2,306
0
2,338
5,448
35,072
3,582
W
6,742
2,057
428
2,179
6,263
2,335
767
2,416
3,821
0
56,305
W
7,870
2,724
0
4,109
8,608
7,828
69
294
7,676
5,736
52,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
32,555
479
Minions Killed
415
0
Camps Cleared
0
1,378,061
Distance Traveled
1,312,862
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,802
523
17
1
0
282,046
1
L
Awilix
7,063
543
97
7
0
309,985
2
L
Hel
5,681
437
38
3
0
260,646
2
L
Janus
6,970
536
86
7
0
246,186
0
W
Bakasura
8,160
628
82
6
0
306,094
0
W
Ra
8,972
690
134
10
0
287,555
3
L
Mulan
6,859
528
112
9
0
240,281
3
L
Agni
5,982
460
82
6
0
255,764
0
W
Neith
7,200
554
107
8
0
235,585
3
W
Bellona
8,356
643
139
11
0
266,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role