Player Matchup

Cliodhna
Cliodhna
Chill_ChangChang
Cliodhna
Level 76
God Stats
7W - 9L
1,439 SR
Queue Stats
157W - 182L
1,418 Elo+
Party 3
Neith
Neith
ErrSinDi
Neith
Level 87
God Stats
2W - 1L
1,727 SR
Queue Stats
19W - 34L
1,336 Elo+
Solo
Khepri
Khepri
Romainpeen29
Khepri
Level 36
God Stats
8W - 8L
1,487 SR
Queue Stats
90W - 122L
1,392 Elo+
Party 3
Nox
Nox
Vo1d_Keitaro
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 148L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
Vo1d_SweezZzy
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 179L
1,388 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,376 Elo+

VS

Team Averages
Level 117
1,524 SR
1,392 Elo+
Ares
Ares
JimP920
Ares
Level 66
God Stats
60W - 54L
1,409 SR
Queue Stats
240W - 258L
1,322 Elo+
Party 2
Mulan
Mulan
OmegaVIPER_
Mulan
Level 147
God Stats
8W - 2L
1,879 SR
Queue Stats
1,150W - 1,153L
1,462 Elo+
Solo
Olorun
Olorun
POTA_MOTRILENYA
Olorun
Level 143
God Stats
8W - 7L
1,433 SR
Queue Stats
173W - 185L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
RtD_Alvaro
Ao Kuang
Level 127
God Stats
11W - 12L
1,463 SR
Queue Stats
143W - 173L
1,384 Elo+
Party 2
Achilles
Achilles
mormonos
Achilles
Level 101
God Stats
38W - 41L
1,435 SR
Queue Stats
245W - 264L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
6,920
532
6,815
12,461
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
ErrSinDi
Neith
10
1 / 5 / 1
6,045
465
4,817
7,347
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
10
2 / 3 / 3
6,617
509
3,660
9,340
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 2 / 1
6,520
502
5,406
5,610
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Vo1d_SweezZzy
Erlang Shen
11
0 / 7 / 0
5,940
457
6,761
12,968
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JimP920
Ares
11
2 / 1 / 6
7,090
545
3,249
7,394
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 3
8,893
684
9,900
11,620
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
7,307
562
3,458
10,905
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
RtD_Alvaro
Ao Kuang
14
10 / 2 / 2
8,488
653
10,689
11,593
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
mormonos
Achilles
12
4 / 2 / 3
7,024
540
7,022
9,756
3,164
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
21
21
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Neith
ErrSinDi
Neith
1
5
1
0.3
W
Ares
JimP920
Ares
2
1
6
5
W
4
0
3
5.5
W
1
4
1
0.38
L
Khepri
2
3
3
1.17
W
Ao Kuang
RtD_Alvaro
Ao Kuang
10
2
2
5.5
L
3
2
1
1.75
L
Erlang Shen
Vo1d_SweezZzy
Erlang Shen
0
7
0
0
W
Achilles
mormonos
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
34,318
47,726
Taken
51,268
24,379
Mitigated
24,833
14,238
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
659
0
4,111
12,461
4,311
0
5,716
6,665
0
47,393
L
Neith
ErrSinDi
Neith
4,817
1,482
0
808
7,347
2,678
0
2,715
4,632
0
31,344
W
Ares
JimP920
Ares
3,249
206
438
2,474
7,394
4,491
182
1,270
6,124
18,044
0
W
9,900
1,644
0
5,756
11,620
9,495
32
0
11,620
7,818
46,978
W
3,458
782
0
4,094
10,905
3,762
0
5,230
5,675
40,976
5,833
L
Khepri
3,660
713
1,262
1,988
9,340
6,534
0
4,246
5,094
13,554
0
W
Ao Kuang
RtD_Alvaro
Ao Kuang
10,689
2,365
0
4,760
11,593
3,921
93
965
10,628
49,706
0
L
5,406
714
0
2,102
5,610
1,966
1,025
3,674
1,936
27,636
0
L
Erlang Shen
Vo1d_SweezZzy
Erlang Shen
6,761
3,349
0
3,967
12,968
8,890
0
2,276
9,882
0
32,651
W
Achilles
mormonos
Achilles
7,022
2,621
0
3,882
9,756
3,164
0
1,601
8,155
0
39,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
38,802
301
Minions Killed
374
0
Camps Cleared
0
1,185,342
Distance Traveled
1,250,344
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,920
532
93
7
0
270,645
2
L
Neith
6,045
465
69
5
0
224,671
1
W
Ares
7,090
545
24
2
0
255,584
5
W
Mulan
8,893
684
114
9
0
221,142
1
W
Olorun
7,307
562
91
7
0
219,157
3
L
Khepri
6,617
509
19
1
0
249,398
3
W
Ao Kuang
8,488
653
78
6
0
286,547
0
L
Nox
6,520
502
53
4
0
224,222
0
L
Erlang Shen
5,940
457
67
5
0
216,406
2
W
Achilles
7,024
540
67
5
0
267,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role