Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Sikhiu
Olorun
Level 124
God Stats
26W - 7L
1,524 SR
Queue Stats
239W - 249L
1,480 Elo+
Party 1
Nike
Nike
SirLagginton
Nike
Level 125
God Stats
16W - 10L
1,537 SR
Queue Stats
360W - 367L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
lkansu
Nu Wa
Level 128
God Stats
5W - 3L
1,581 SR
Queue Stats
100W - 106L
1,484 Elo+
Solo
He Bo
He Bo
丶深入且持久
He Bo
Level 149
God Stats
25W - 17L
1,555 SR
Queue Stats
866W - 867L
1,561 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,511 Elo+

VS

Team Averages
Level 72
1,531 SR
1,512 Elo+
Neith
Neith
FNCKingCobra
Neith
Level 43
God Stats
3W - 2L
1,770 SR
Queue Stats
28W - 28L
1,517 Elo+
Party 3
Ymir
Ymir
Noahcraft100
Ymir
Level 66
God Stats
12W - 9L
1,616 SR
Queue Stats
36W - 36L
1,510 Elo+
Party 3
Thanatos
Thanatos
RkRook
Thanatos
Level 68
God Stats
2W - 6L
1,379 SR
Queue Stats
115W - 103L
1,539 Elo+
Party 4
Persephone
Persephone
VikkstarDoom
Persephone
Level 113
God Stats
3W - 2L
1,199 SR
Queue Stats
538W - 489L
1,541 Elo+
Party 4
Baron Samedi
Baron Samedi
alrudin
Baron Samedi
Level 69
God Stats
4W - 3L
1,690 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 4
6,199
620
4,293
5,343
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Sikhiu
Olorun
10
4 / 0 / 4
6,204
620
5,252
3,197
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 5
5,418
542
2,115
4,839
1,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
lkansu
Nu Wa
10
4 / 2 / 4
6,139
614
6,227
5,859
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 4
6,251
625
3,299
3,852
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,448
445
2,137
4,653
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,416
442
2,133
7,240
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
RkRook
Thanatos
9
2 / 3 / 1
5,300
530
2,537
6,668
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
VikkstarDoom
Persephone
9
1 / 3 / 1
5,726
573
2,343
5,275
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
alrudin
Baron Samedi
9
0 / 2 / 1
5,269
527
2,412
6,295
3,248
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
L
0
3
0
0
L
0
4
0
0
L
Thanatos
RkRook
Thanatos
2
3
1
0.83
W
Olorun
Sikhiu
Olorun
4
0
4
6
W
2
0
5
4.5
L
Persephone
VikkstarDoom
Persephone
1
3
1
0.5
L
Baron Samedi
alrudin
Baron Samedi
0
2
1
0.25
W
Nu Wa
lkansu
Nu Wa
4
2
4
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
11,562
23,090
Taken
30,131
7,022
Mitigated
12,004
10,923
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,293
1,170
0
2,947
5,343
1,670
916
2,522
2,821
0
28,650
L
2,137
1,199
0
1,205
4,653
1,109
0
2,185
2,347
0
21,020
L
2,133
474
98
2,391
7,240
4,078
0
3,980
3,146
9,218
0
L
Thanatos
RkRook
Thanatos
2,537
833
0
4,826
6,668
2,001
0
3,052
3,466
0
20,652
W
Olorun
Sikhiu
Olorun
5,252
2,276
112
1,989
3,197
1,177
956
420
2,777
32,515
5,996
W
2,115
86
0
2,174
4,839
1,584
0
1,147
3,692
718
17,062
L
Persephone
VikkstarDoom
Persephone
2,343
312
0
1,436
5,275
1,568
0
2,892
2,136
31,301
0
L
Baron Samedi
alrudin
Baron Samedi
2,412
467
0
3,031
6,295
3,248
0
1,419
4,808
26,815
0
W
Nu Wa
lkansu
Nu Wa
6,227
878
0
1,296
5,859
1,622
0
2,600
3,259
30,236
0
W
3,299
73
0
2,405
3,852
969
44
320
3,532
33,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
25,159
293
Minions Killed
248
0
Camps Cleared
0
925,204
Distance Traveled
937,579
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,199
620
69
7
0
195,391
1
L
Neith
4,448
445
48
5
0
166,404
0
L
Ymir
4,416
442
15
2
0
182,929
2
L
Thanatos
5,300
530
53
5
0
213,413
0
W
Olorun
6,204
620
71
7
0
175,342
2
W
Nike
5,418
542
30
3
0
174,544
5
L
Persephone
5,726
573
71
7
0
198,171
2
L
Baron Samedi
5,269
527
61
6
0
176,662
0
W
Nu Wa
6,139
614
60
6
0
175,359
3
W
He Bo
6,251
625
63
6
0
204,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role