Player Matchup

Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Werewof
Aphrodite
Level 45
God Stats
1W - 1L
1,711 SR
Queue Stats
26W - 17L
1,433 Elo+
Solo
Thor
Thor
a noob in a tin
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,317 Elo+
Party 2
Izanami
Izanami
misterzlodei
Izanami
Level 142
God Stats
2W - 3L
1,513 SR
Queue Stats
123W - 136L
1,385 Elo+
Solo
Tyr
Tyr
steffanuk123
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,436 Elo+
Party 2
Team Averages
Level 73
1,545 SR
1,414 Elo+

VS

Team Averages
Level 106
1,481 SR
1,395 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Phantoe
Medusa
Level 108
God Stats
2W - 0L
1,407 SR
Queue Stats
124W - 132L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
S-UB-ZE-RO9
Zhong Kui
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 125L
1,275 Elo+
Solo
Yemoja
Yemoja
TuwnsiixNoor
Yemoja
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 6 / 3
6,948
695
10,986
10,234
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Werewof
Aphrodite
13
3 / 6 / 2
7,914
791
11,714
12,291
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 10 / 4
7,835
784
4,403
14,263
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
misterzlodei
Izanami
14
1 / 7 / 4
7,650
765
11,524
13,700
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 3
6,336
634
3,340
13,297
9,203
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 2 / 16
9,648
965
6,465
14,357
16,208
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
 
Camazotz
15
3 / 1 / 22
8,659
866
7,553
14,620
8,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Phantoe
Medusa
14
3 / 1 / 15
8,441
844
7,435
5,797
2,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
S-UB-ZE-RO9
Zhong Kui
16
11 / 3 / 14
9,734
973
22,338
13,789
9,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
8 / 0 / 20
9,588
959
14,648
9,383
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
7
Kills
35
35
Deaths
7
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
3
0.42
W
Fenrir
 
Fenrir
10
2
16
9
W
Camazotz
 
Camazotz
3
1
22
14
W
Medusa
Phantoe
Medusa
3
1
15
10.5
W
Zhong Kui
S-UB-ZE-RO9
Zhong Kui
11
3
14
6
W
Yemoja
8
0
20
18
L
Aphrodite
Werewof
Aphrodite
3
6
2
0.67
L
2
10
4
0.4
L
Izanami
misterzlodei
Izanami
1
7
4
0.43
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
58,439
63,785
Taken
57,946
30,275
Mitigated
41,172
19,317
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,986
1,049
515
1,395
10,234
3,913
0
7,045
2,927
16,406
0
W
Fenrir
 
Fenrir
6,465
1,026
2,110
2,934
14,357
16,208
481
5,375
8,982
0
8,902
W
Camazotz
 
Camazotz
7,553
1,047
1,563
7,440
14,620
8,292
1,020
5,006
9,614
0
17,170
W
Medusa
Phantoe
Medusa
7,435
2,442
621
370
5,797
2,452
1,846
2,004
3,793
0
20,638
W
Zhong Kui
S-UB-ZE-RO9
Zhong Kui
22,338
1,021
1,328
5,424
13,789
9,617
1,485
6,191
7,598
29,753
0
W
Yemoja
14,648
480
2,477
2,146
9,383
4,603
670
4,124
5,259
20,199
0
L
Aphrodite
Werewof
Aphrodite
11,714
2,075
6,939
5,734
12,291
6,471
0
6,482
5,405
19,504
0
L
4,403
635
337
590
14,263
5,389
0
7,824
6,157
0
6,772
L
Izanami
misterzlodei
Izanami
11,524
5,015
473
1,966
13,700
5,299
0
7,398
6,026
0
28,633
L
3,340
834
181
1,187
13,297
9,203
0
6,799
6,284
0
5,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
46,070
58
Minions Killed
88
0
Camps Cleared
0
753,623
Distance Traveled
967,021
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,948
695
19
2
0
157,947
0
W
Fenrir
9,648
965
9
1
0
207,289
0
W
Camazotz
8,659
866
17
2
0
179,099
0
W
Medusa
8,441
844
40
4
0
182,416
0
W
Zhong Kui
9,734
973
14
1
0
196,446
1
W
Yemoja
9,588
959
8
1
0
201,771
0
L
Aphrodite
7,914
791
9
1
0
163,220
1
L
Thor
7,835
784
2
0
0
130,832
0
L
Izanami
7,650
765
24
2
0
140,633
0
L
Tyr
6,336
634
4
0
0
160,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role