Player Matchup

Chaac
Chaac
Detnuah525
Chaac
Level 18
God Stats
3W - 1L
1,509 SR
Queue Stats
3W - 2L
1,560 Elo+
Solo
Kukulkan
Kukulkan
MonsterMason193
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,095 Elo+
Solo
Baron Samedi
Baron Samedi
SupportBonito
Baron Samedi
Level 16
God Stats
7W - 3L
1,665 SR
Queue Stats
53W - 26L
1,587 Elo+
Solo
Fenrir
Fenrir
adrion_promaster
Fenrir
Level 10
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 3L
1,249 Elo+
Solo
Scylla
Scylla
baby_wallaby35
Scylla
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 12L
1,151 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,328 Elo+

VS

Team Averages
Level 7
1,525 SR
1,331 Elo+
Cthulhu
Cthulhu
TKO_Hamdan
Cthulhu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
anmitachi
Ullr
Level 17
God Stats
2W - 4L
1,721 SR
Queue Stats
59W - 73L
1,241 Elo+
Party 1
Medusa
Medusa
groot3322
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo
Ra
Ra
sxk__9
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,116 Elo+
Party 1
Loki
Loki
trobc_YT
Loki
Level 6
God Stats
1W - 4L
1,404 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
17 / 2 / 15
12,209
531
19,135
16,869
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
10
2 / 17 / 9
8,938
389
8,019
14,070
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SupportBonito
Baron Samedi
17
19 / 0 / 21
12,389
539
27,993
18,200
20,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 4
7,740
337
1,172
9,629
2,411
18
23 / 1 / 14
13,130
571
19,353
9,308
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TKO_Hamdan
Cthulhu
10
0 / 10 / 2
7,402
322
2,252
17,208
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
3 / 12 / 5
8,707
379
6,501
19,581
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
groot3322
Medusa
12
10 / 13 / 3
9,821
427
12,251
20,312
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
8 / 18 / 7
10,488
456
7,420
21,483
6,914
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
10
1 / 10 / 6
7,522
327
4,172
15,248
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
45
62
Kills
22
24
Deaths
63
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
17
2
15
12.25
W
Kukulkan
2
17
9
0.38
W
Baron Samedi
SupportBonito
Baron Samedi
19
0
21
29.5
L
Cthulhu
TKO_Hamdan
Cthulhu
0
10
2
0.1
W
1
4
4
0.75
L
Ullr
3
12
5
0.46
W
23
1
14
30
L
Medusa
groot3322
Medusa
10
13
3
0.88
L
Ra
8
18
7
0.64
L
Loki
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,672
Damage
32,596
68,076
Taken
93,832
41,148
Mitigated
34,742
22,583
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
19,135
2,032
0
7,758
16,869
10,382
5,232
2,319
14,262
0
59,161
W
Kukulkan
8,019
1,018
0
0
14,070
3,891
452
2,597
11,442
22,449
0
W
Baron Samedi
SupportBonito
Baron Samedi
27,993
968
1,618
10,249
18,200
20,874
440
1,690
16,408
59,346
0
L
Cthulhu
TKO_Hamdan
Cthulhu
2,252
247
43
2,392
17,208
11,758
180
7,362
9,296
13,319
0
W
1,172
256
0
540
9,629
2,411
20
1,346
8,250
0
9,753
L
Ullr
6,501
3,556
0
1,422
19,581
6,121
110
10,693
8,435
0
24,583
W
19,353
2,442
0
2,418
9,308
3,590
5,894
1,196
8,042
73,381
0
L
Medusa
groot3322
Medusa
12,251
5,003
0
650
20,312
6,120
543
12,499
7,022
0
33,398
L
Ra
7,420
2,226
723
2,435
21,483
6,914
254
13,197
7,699
32,749
0
L
Loki
4,172
1,348
0
1,452
15,248
3,829
127
8,833
6,015
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,406
Gold Earned
43,940
316
Minions Killed
199
0
Camps Cleared
0
2,098,308
Distance Traveled
1,758,843
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,209
531
85
4
0
418,387
0
W
Kukulkan
8,938
389
22
1
0
391,772
0
W
Baron Samedi
12,389
539
63
3
0
440,118
2
L
Cthulhu
7,402
322
24
1
0
332,503
6
W
Fenrir
7,740
337
18
1
0
381,872
1
L
Ullr
8,707
379
46
2
0
355,214
0
W
Scylla
13,130
571
128
6
0
466,159
4
L
Medusa
9,821
427
48
2
0
352,464
0
L
Ra
10,488
456
44
2
0
329,008
0
L
Loki
7,522
327
37
2
0
389,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role