Player Matchup

Sun Wukong
Sun Wukong
Nordmann51
Sun Wukong
Level 12
God Stats
6W - 8L
1,432 SR
Queue Stats
20W - 22L
1,386 Elo+
Solo
Apollo
Apollo
Zego1997
Apollo
Level 28
God Stats
2W - 1L
1,796 SR
Queue Stats
83W - 97L
1,455 Elo+
Solo
Cthulhu
Cthulhu
dosoler
Cthulhu
Level 18
God Stats
2W - 4L
1,344 SR
Queue Stats
42W - 48L
1,398 Elo+
Solo
Nemesis
Nemesis
mathewMcdevil
Nemesis
Level 27
God Stats
24W - 11L
1,690 SR
Queue Stats
67W - 62L
1,496 Elo+
Solo
Yemoja
Yemoja
thepargel744
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,374 Elo+

VS

Team Averages
Level 17
1,519 SR
1,450 Elo+
Merlin
Merlin
EranErebus
Merlin
Level 8
God Stats
3W - 1L
1,696 SR
Queue Stats
6W - 9L
1,221 Elo+
Solo
Aphrodite
Aphrodite
I-aespa-I
Aphrodite
Level 18
God Stats
29W - 31L
1,462 SR
Queue Stats
40W - 48L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
Not_Myre
Kukulkan
Level 5
God Stats
3W - 2L
1,795 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
Pengting1234852
Baron Samedi
Level 27
God Stats
1W - 2L
1,211 SR
Queue Stats
34W - 21L
1,588 Elo+
Solo
Susano
Susano
Sam010503
Susano
Level 29
God Stats
1W - 1L
1,434 SR
Queue Stats
21W - 13L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nordmann51
Sun Wukong
20
7 / 6 / 7
14,539
1,118
19,213
26,298
27,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Zego1997
Apollo
20
4 / 12 / 10
13,561
1,043
18,313
27,964
9,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dosoler
Cthulhu
20
2 / 6 / 14
13,130
1,010
17,824
32,166
29,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
20
9 / 14 / 8
14,064
1,082
18,367
27,984
10,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
19
1 / 10 / 6
11,484
883
7,402
24,882
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EranErebus
Merlin
20
3 / 5 / 16
12,729
979
14,375
16,587
7,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
I-aespa-I
Aphrodite
20
11 / 1 / 29
15,428
1,187
21,986
13,288
10,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Not_Myre
Kukulkan
20
7 / 3 / 24
14,034
1,080
24,110
13,685
6,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Pengting1234852
Baron Samedi
20
8 / 8 / 28
13,882
1,068
25,342
19,543
9,688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Sam010503
Susano
20
19 / 6 / 22
15,893
1,223
42,371
23,035
11,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
167
23
Kills
48
48
Deaths
23
45
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Merlin
EranErebus
Merlin
3
5
16
2.2
W
Aphrodite
I-aespa-I
Aphrodite
11
1
29
25.5
L
Sun Wukong
Nordmann51
Sun Wukong
7
6
7
1.75
W
Kukulkan
Not_Myre
Kukulkan
7
3
24
6.33
W
Baron Samedi
Pengting1234852
Baron Samedi
8
8
28
2.75
W
Susano
Sam010503
Susano
19
6
22
5
L
Apollo
Zego1997
Apollo
4
12
10
0.75
L
Cthulhu
dosoler
Cthulhu
2
6
14
1.5
L
Nemesis
9
14
8
0.93
L
Yemoja
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,119
Damage
128,184
139,294
Taken
86,138
96,685
Mitigated
45,469
17,640
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EranErebus
Merlin
14,375
1,407
403
1,890
16,587
7,633
0
3,300
12,761
47,610
0
W
Aphrodite
I-aespa-I
Aphrodite
21,986
5,474
12,113
9,520
13,288
10,115
0
5,990
6,614
42,360
0
L
Sun Wukong
Nordmann51
Sun Wukong
19,213
4,473
0
1,256
26,298
27,551
0
16,944
9,354
5,396
41,258
W
Kukulkan
Not_Myre
Kukulkan
24,110
5,833
0
0
13,685
6,839
0
4,465
8,898
53,243
0
W
Baron Samedi
Pengting1234852
Baron Samedi
25,342
4,772
1,948
3,108
19,543
9,688
0
6,203
12,842
35,446
0
W
Susano
Sam010503
Susano
42,371
10,792
126
1,653
23,035
11,194
0
5,574
16,703
0
55,544
L
Apollo
Zego1997
Apollo
18,313
8,948
0
3,184
27,964
9,984
0
13,027
14,937
0
51,373
L
Cthulhu
dosoler
Cthulhu
17,824
287
307
7,756
32,166
29,725
0
22,399
9,767
29,676
0
L
Nemesis
18,367
11,509
0
2,821
27,984
10,738
0
17,646
10,338
0
29,589
L
Yemoja
7,402
1,461
1,562
754
24,882
18,687
0
15,797
9,085
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,778
Gold Earned
71,966
184
Minions Killed
208
10
Camps Cleared
6
1,233,050
Distance Traveled
1,095,490
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,729
979
67
5
3
182,015
0
W
Aphrodite
15,428
1,187
40
3
0
254,085
1
L
Sun Wukong
14,539
1,118
46
4
7
244,110
0
W
Kukulkan
14,034
1,080
61
5
1
242,052
0
W
Baron Samedi
13,882
1,068
16
1
0
193,187
0
W
Susano
15,893
1,223
24
2
2
224,151
0
L
Apollo
13,561
1,043
62
5
1
229,788
0
L
Cthulhu
13,130
1,010
22
2
0
286,171
0
L
Nemesis
14,064
1,082
24
2
1
241,835
0
L
Yemoja
11,484
883
30
2
1
231,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role