Player Matchup

Aphrodite
Aphrodite
ChubbyLord
Aphrodite
Level 124
God Stats
0W - 2L
1,350 SR
Queue Stats
3W - 8L
1,380 Elo+
Solo
Bakasura
Bakasura
TheGarbageKing
Bakasura
Level 123
God Stats
2W - 1L
1,613 SR
Queue Stats
141W - 151L
1,410 Elo+
Solo
Chaac
Chaac
npaQz
Chaac
Level 137
God Stats
50W - 33L
1,764 SR
Queue Stats
557W - 590L
1,543 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,444 Elo+

VS

Team Averages
Level 105
1,700 SR
1,605 Elo+
Da Ji
Da Ji
Vodyn
Da Ji
Level 144
God Stats
3W - 1L
1,739 SR
Queue Stats
601W - 317L
1,768 Elo+
Party 1
Ares
Ares
killerfish29
Ares
Level 148
God Stats
1W - 0L
1,765 SR
Queue Stats
253W - 102L
1,762 Elo+
Party 1
Chernobog
Chernobog
sdfnn
Chernobog
Level 24
God Stats
2W - 1L
1,597 SR
Queue Stats
28W - 50L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChubbyLord
Aphrodite
20
11 / 5 / 10
17,411
696
27,288
27,423
20,881
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
19
5 / 12 / 12
16,082
643
15,179
31,999
16,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
npaQz
Chaac
20
6 / 3 / 14
17,285
691
22,438
35,692
48,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Vodyn
Da Ji
19
5 / 10 / 13
16,175
647
20,076
25,635
25,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
11 / 6 / 6
18,084
723
36,526
32,960
51,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
sdfnn
Chernobog
20
4 / 6 / 13
16,494
660
20,429
18,989
9,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
22
Kills
20
20
Deaths
22
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChubbyLord
Aphrodite
11
5
10
3.2
L
Bakasura
5
12
12
0.92
W
Da Ji
Vodyn
Da Ji
5
10
13
1.15
W
11
6
6
2.33
L
Chaac
npaQz
Chaac
6
3
14
4.33
W
Chernobog
sdfnn
Chernobog
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
77,031
95,114
Taken
77,584
85,707
Mitigated
86,623
48,358
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChubbyLord
Aphrodite
27,288
1,939
16,391
16,649
27,423
20,881
934
12,666
14,757
79,539
0
L
Bakasura
15,179
8,795
0
4,867
31,999
16,055
940
12,203
19,796
0
67,044
W
Da Ji
Vodyn
Da Ji
20,076
4,199
0
4,174
25,635
25,828
0
9,352
15,469
0
60,488
W
36,526
1,363
0
1,781
32,960
51,304
0
12,892
18,754
78,748
0
L
Chaac
npaQz
Chaac
22,438
3,355
0
10,451
35,692
48,771
197
13,121
22,571
0
57,838
W
Chernobog
sdfnn
Chernobog
20,429
8,483
783
4,699
18,989
9,491
0
6,376
12,187
0
80,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
50,753
293
Minions Killed
250
11
Camps Cleared
11
1,368,393
Distance Traveled
1,263,896
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
17,411
696
122
5
1
487,978
4
L
Bakasura
16,082
643
101
4
8
445,370
6
W
Da Ji
16,175
647
57
2
7
416,166
2
W
Ares
18,084
723
56
2
2
433,003
5
L
Chaac
17,285
691
70
3
2
435,045
2
W
Chernobog
16,494
660
137
5
2
414,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role