Player Matchup

Cthulhu
Cthulhu
Boufmiaou
Cthulhu
Level 157
God Stats
2W - 4L
1,508 SR
Queue Stats
393W - 400L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForSpain
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,408 Elo+
Solo
Da Ji
Da Ji
H0meless j0
Da Ji
Level 148
God Stats
1W - 1L
1,708 SR
Queue Stats
318W - 342L
1,413 Elo+
Solo
Odin
Odin
SShen
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Solo
Tiamat
Tiamat
itstraegang
Tiamat
Level 106
God Stats
4W - 4L
1,536 SR
Queue Stats
300W - 298L
1,423 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,466 Elo+

VS

Team Averages
Level 69
1,526 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FTH_HARAGEQUIT
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 85L
1,313 Elo+
Solo
Chiron
Chiron
Silentparalysis
Chiron
Level 123
God Stats
5W - 3L
1,556 SR
Queue Stats
174W - 189L
1,481 Elo+
Party 1
Nemesis
Nemesis
barney1431
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,327 Elo+
Solo
Ah Puch
Ah Puch
lGankl
Ah Puch
Level 156
God Stats
4W - 1L
1,576 SR
Queue Stats
108W - 116L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boufmiaou
Cthulhu
18
2 / 5 / 14
11,392
876
21,585
22,684
25,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
ForSpain
Ah Muzen Cab
18
9 / 6 / 6
11,733
903
18,875
16,236
5,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 10 / 6
9,649
742
8,422
14,971
4,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
SShen
Odin
13
0 / 5 / 9
8,299
638
3,610
21,753
13,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
18
3 / 6 / 11
10,058
774
13,204
15,281
8,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 3 / 20
11,029
848
20,904
11,914
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 11
10,215
786
5,833
17,121
15,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 16
11,765
905
20,778
16,533
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
barney1431
Nemesis
17
5 / 4 / 19
10,891
838
9,567
16,760
13,739
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
lGankl
Ah Puch
18
7 / 4 / 16
11,371
875
19,762
13,613
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
18
Kills
32
32
Deaths
18
46
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
20
5.33
L
Cthulhu
Boufmiaou
Cthulhu
2
5
14
1.8
W
5
4
11
2.63
L
Ah Muzen Cab
ForSpain
Ah Muzen Cab
9
6
6
2
L
4
10
6
0.7
L
Odin
SShen
Odin
0
5
9
0.9
W
9
3
16
5.67
W
Nemesis
barney1431
Nemesis
5
4
19
3.63
L
Tiamat
3
6
11
1.42
W
Ah Puch
lGankl
Ah Puch
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,696
Damage
76,844
90,925
Taken
75,941
58,562
Mitigated
47,877
32,277
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,904
7,752
1,757
2,620
11,914
4,780
1,518
5,898
6,016
38,334
0
L
Cthulhu
Boufmiaou
Cthulhu
21,585
637
2,323
5,364
22,684
25,976
207
9,538
12,879
48,885
0
W
5,833
661
902
2,259
17,121
15,631
719
7,530
9,591
14,714
0
L
Ah Muzen Cab
ForSpain
Ah Muzen Cab
18,875
2,179
3,116
4,470
16,236
5,732
2,062
9,518
6,454
0
38,654
L
8,422
1,689
3,858
2,158
14,971
4,572
400
6,691
8,134
0
10,764
L
Odin
SShen
Odin
3,610
1,219
1,431
5,863
21,753
13,899
173
11,894
9,594
0
7,541
W
20,778
6,939
3,536
5,759
16,533
7,739
1,492
8,413
8,120
0
41,467
W
Nemesis
barney1431
Nemesis
9,567
2,397
739
3,163
16,760
13,739
718
7,126
9,634
4,696
12,722
L
Tiamat
13,204
1,296
117
3,577
15,281
8,383
1,050
9,807
5,186
28,602
0
W
Ah Puch
lGankl
Ah Puch
19,762
385
1,811
3,620
13,613
5,988
1,017
5,822
7,791
35,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
55,271
142
Minions Killed
169
0
Camps Cleared
0
1,130,077
Distance Traveled
1,214,050
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,029
848
22
2
0
207,845
0
L
Cthulhu
11,392
876
54
4
0
253,906
2
W
Bacchus
10,215
786
16
1
0
258,172
0
L
Ah Muzen Cab
11,733
903
41
3
0
237,516
1
L
Da Ji
9,649
742
4
0
0
200,314
0
L
Odin
8,299
638
10
1
0
229,640
2
W
Chiron
11,765
905
56
4
0
268,241
1
W
Nemesis
10,891
838
32
2
0
262,212
0
L
Tiamat
10,058
774
33
3
0
208,701
0
W
Ah Puch
11,371
875
43
3
0
217,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role