Player Matchup

Artio
Artio
Big Zarexxii
Artio
Level 22
God Stats
1W - 4L
1,449 SR
Queue Stats
54W - 43L
1,506 Elo+
Solo
Olorun
Olorun
BusyRaindrop202
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
Cosmo_Bills
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 97L
1,567 Elo+
Solo
Hachiman
Hachiman
RYNN3GANN
Hachiman
Level 27
God Stats
3W - 1L
1,267 SR
Queue Stats
64W - 56L
1,492 Elo+
Solo
Mulan
Mulan
SpankSquad69
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,514 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,516 Elo+

VS

Team Averages
Level 36
1,582 SR
1,415 Elo+
Poseidon
Poseidon
Cameronmckinlay
Poseidon
Level 16
God Stats
2W - 2L
1,733 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 1
Ymir
Ymir
Crypt Ghost6344
Ymir
Level 65
God Stats
3W - 7L
1,374 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
Crypt icetea
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,329 Elo+
Party 1
Bastet
Bastet
Fruit_Individual
Bastet
Level 26
God Stats
10W - 13L
1,802 SR
Queue Stats
169W - 188L
1,454 Elo+
Solo
Zeus
Zeus
NeonGamerPug
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 13
8,058
537
6,522
10,289
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 10 / 3
6,301
420
2,542
9,445
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
14
9 / 5 / 1
8,468
565
10,092
12,786
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
RYNN3GANN
Hachiman
13
6 / 3 / 6
8,418
561
8,529
8,633
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 2 / 4
9,230
615
10,027
11,295
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
4 / 6 / 6
7,348
490
6,534
8,897
2,607
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 3
7,482
499
4,229
15,586
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Crypt icetea
Sun Wukong
12
5 / 3 / 4
8,020
535
7,307
11,610
5,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 3
9,088
606
13,459
11,506
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 8 / 4
5,321
355
2,345
7,259
1,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
26
Kills
20
20
Deaths
26
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
0
10
3
0.15
L
Poseidon
4
6
6
1.17
W
Susano
9
5
1
1.9
L
2
8
3
0.44
L
Sun Wukong
Crypt icetea
Sun Wukong
5
3
4
2.33
L
9
1
3
10.5
L
0
8
4
0.25
W
Hachiman
RYNN3GANN
Hachiman
6
3
6
3
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
33,874
52,448
Taken
54,858
29,841
Mitigated
19,032
15,034
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,522
1,153
305
3,163
10,289
10,325
302
4,199
6,090
29,024
0
W
2,542
1,823
0
336
9,445
3,556
48
3,286
6,159
12,612
2,802
L
Poseidon
6,534
2,732
0
0
8,897
2,607
544
1,766
7,000
33,151
0
W
Susano
10,092
1,643
0
4,321
12,786
4,451
364
2,488
10,298
0
54,278
L
4,229
1,281
325
2,524
15,586
6,299
0
2,722
12,733
15,068
0
L
Sun Wukong
Crypt icetea
Sun Wukong
7,307
1,471
0
3,093
11,610
5,710
0
3,032
8,341
0
34,638
L
13,459
3,824
0
5,442
11,506
3,290
0
1,262
10,138
0
63,353
L
2,345
952
0
0
7,259
1,126
20
1,005
6,163
12,202
0
W
Hachiman
RYNN3GANN
Hachiman
8,529
4,491
0
2,817
8,633
2,433
406
866
7,767
0
49,655
W
10,027
1,242
0
4,092
11,295
9,076
0
2,269
9,026
6,209
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
37,259
387
Minions Killed
285
0
Camps Cleared
0
1,347,592
Distance Traveled
1,354,887
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,058
537
42
3
0
283,211
1
W
Olorun
6,301
420
36
2
0
219,704
1
L
Poseidon
7,348
490
64
4
0
247,668
0
W
Susano
8,468
565
90
6
0
289,066
0
L
Ymir
7,482
499
21
1
0
249,856
0
L
Sun Wukong
8,020
535
69
5
0
317,534
4
L
Bastet
9,088
606
104
7
0
332,313
2
L
Zeus
5,321
355
27
2
0
207,516
0
W
Hachiman
8,418
561
82
5
0
263,326
6
W
Mulan
9,230
615
137
9
0
292,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role