Player Matchup

Tiamat
Tiamat
CrazyTrash5163
Tiamat
Level 7
God Stats
3W - 7L
1,347 SR
Queue Stats
5W - 13L
1,486 Elo+
Solo
Vamana
Vamana
SealedYa
Vamana
Level 15
God Stats
0W - 1L
1,558 SR
Queue Stats
5W - 17L
999 Elo+
Solo
Neith
Neith
Sumdumnoob
Neith
Level 8
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 5L
1,202 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,229 Elo+

VS

Team Averages
Level 95
1,692 SR
1,834 Elo+
Baba Yaga
Baba Yaga
MyJungleBad
Baba Yaga
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
74W - 8L
1,950 Elo+
Party 1
Geb
Geb
RinScythe
Geb
Level 106
God Stats
11W - 0L
1,917 SR
Queue Stats
247W - 106L
1,763 Elo+
Party 1
Hercules
Hercules
TheAdoptedSquid
Hercules
Level 151
God Stats
27W - 10L
1,660 SR
Queue Stats
387W - 147L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,874
687
5,813
10,551
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SealedYa
Vamana
9
1 / 11 / 1
6,592
659
4,805
12,801
5,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
1 / 9 / 2
6,808
681
4,330
10,752
4,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MyJungleBad
Baba Yaga
12
10 / 1 / 12
8,852
885
12,392
6,485
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 1 / 14
8,866
887
7,259
12,070
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
7 / 1 / 9
8,204
820
10,275
9,318
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
25
25
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baba Yaga
MyJungleBad
Baba Yaga
10
1
12
16
W
8
1
14
15
L
Vamana
SealedYa
Vamana
1
11
1
0.14
L
Neith
1
9
2
0.22
W
Hercules
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
29,926
34,104
Taken
27,873
16,327
Mitigated
24,296
4,137
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
576
33
2,008
10,551
7,162
0
6,915
3,636
15,666
0
W
Baba Yaga
MyJungleBad
Baba Yaga
12,392
1,662
0
1,328
6,485
2,613
778
1,435
4,849
30,643
0
W
7,259
1,850
0
3,589
12,070
13,295
22
1,659
10,161
19,887
0
L
Vamana
SealedYa
Vamana
4,805
2,073
0
870
12,801
5,016
0
6,062
6,739
0
11,721
L
Neith
4,330
2,053
0
1,226
10,752
4,149
0
7,018
3,734
0
10,113
W
Hercules
10,275
4,232
324
4,940
9,318
8,388
0
2,504
6,512
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
25,922
61
Minions Killed
122
1
Camps Cleared
8
434,933
Distance Traveled
591,478
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,874
687
34
3
0
169,679
1
W
Baba Yaga
8,852
885
56
6
3
197,528
0
W
Geb
8,866
887
23
2
0
194,173
1
L
Vamana
6,592
659
15
2
1
142,693
1
L
Neith
6,808
681
12
1
0
122,561
1
W
Hercules
8,204
820
43
4
5
199,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role