Player Matchup

Khepri
Khepri
Blackboichri
Khepri
Level 88
God Stats
4W - 1L
1,609 SR
Queue Stats
45W - 91L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
CosmicPlayBox
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,782 Elo+
Party 1
Serqet
Serqet
OHHHJEV
Serqet
Level 148
God Stats
11W - 6L
1,682 SR
Queue Stats
356W - 390L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sinkarious
Fenrir
Level 148
God Stats
4W - 4L
1,546 SR
Queue Stats
128W - 167L
1,529 Elo+
Party 1
Raijin
Raijin
oniboy6969
Raijin
Level 86
God Stats
10W - 5L
1,503 SR
Queue Stats
52W - 92L
1,355 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,509 Elo+

VS

Team Averages
Level 78
1,493 SR
1,415 Elo+
Charybdis
Charybdis
Choker_ChainGang
Charybdis
Level 47
God Stats
2W - 7L
1,447 SR
Queue Stats
6W - 19L
1,368 Elo+
Solo
Set
Set
DangerNoodle744
Set
Level 87
God Stats
3W - 2L
1,578 SR
Queue Stats
261W - 268L
1,427 Elo+
Solo
Athena
Athena
JNEGE2016
Athena
Level 107
God Stats
17W - 26L
1,455 SR
Queue Stats
168W - 169L
1,472 Elo+
Solo
Nu Wa
Nu Wa
JaSoN_DaE_TeAm
Nu Wa
Level 106
God Stats
23W - 19L
1,536 SR
Queue Stats
589W - 625L
1,440 Elo+
Solo
Kali
Kali
jaFAYEbami-
Kali
Level 42
God Stats
2W - 4L
1,449 SR
Queue Stats
9W - 12L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 5
8,099
476
2,620
11,418
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 0
10,168
598
8,902
11,668
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
OHHHJEV
Serqet
15
9 / 3 / 6
10,416
613
7,667
10,708
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sinkarious
Fenrir
17
4 / 2 / 4
10,841
638
6,062
13,498
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
oniboy6969
Raijin
14
5 / 1 / 7
9,611
565
4,692
6,438
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
3 / 7 / 3
7,334
431
7,898
11,956
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 2
7,031
414
2,615
9,134
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
JNEGE2016
Athena
8
3 / 4 / 5
6,894
406
4,326
11,172
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 1
6,441
379
4,559
3,204
480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 0
6,498
382
1,984
6,254
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
10
10
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
5
1.25
L
Charybdis
3
7
3
0.64
W
5
2
0
2.5
L
2
5
2
0.6
L
Athena
JNEGE2016
Athena
3
4
5
1.38
L
1
3
1
0.5
W
Serqet
OHHHJEV
Serqet
9
3
6
4
W
Fenrir
Sinkarious
Fenrir
4
2
4
3
L
1
4
0
0.25
W
Raijin
oniboy6969
Raijin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
21,382
53,730
Taken
41,720
30,812
Mitigated
15,842
16,315
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,620
452
1,063
2,417
11,418
10,494
1,106
2,386
8,937
23,020
0
L
Charybdis
7,898
3,316
0
2,551
11,956
3,137
1,012
3,246
8,265
0
40,455
W
8,902
1,485
410
2,454
11,668
4,505
5,007
2,301
9,159
0
68,952
L
2,615
1,456
0
2,514
9,134
2,403
0
246
8,545
0
28,235
L
Athena
JNEGE2016
Athena
4,326
1,325
117
2,155
11,172
7,709
150
2,021
8,874
11,223
0
L
4,559
337
0
265
3,204
480
0
382
2,698
17,993
0
W
Serqet
OHHHJEV
Serqet
7,667
1,400
0
3,315
10,708
3,441
3,582
1,751
8,894
0
47,192
W
Fenrir
Sinkarious
Fenrir
6,062
2,458
0
6,176
13,498
10,324
1,453
2,129
11,309
0
76,221
L
1,984
836
0
354
6,254
2,113
464
893
5,151
0
17,705
W
Raijin
oniboy6969
Raijin
4,692
247
0
480
6,438
2,048
2,082
2,176
4,226
40,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
34,198
488
Minions Killed
219
0
Camps Cleared
0
1,634,537
Distance Traveled
1,109,557
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,099
476
34
2
0
331,901
3
L
Charybdis
7,334
431
75
4
0
234,059
0
W
Ne Zha
10,168
598
127
7
0
345,760
1
L
Set
7,031
414
57
3
0
283,374
3
L
Athena
6,894
406
20
1
0
236,517
6
L
Nu Wa
6,441
379
31
2
0
201,587
3
W
Serqet
10,416
613
93
5
0
373,981
1
W
Fenrir
10,841
638
140
8
0
294,364
4
L
Kali
6,498
382
36
2
0
154,020
3
W
Raijin
9,611
565
94
6
0
288,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role