Player Matchup

Tyr
Tyr
Cosmo_Bills
Tyr
Level 28
God Stats
12W - 8L
1,646 SR
Queue Stats
112W - 97L
1,559 Elo+
Solo
Thor
Thor
Dragosss86
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,563 Elo+
Solo
Tiamat
Tiamat
Fruit_Individual
Tiamat
Level 26
God Stats
9W - 7L
1,450 SR
Queue Stats
169W - 188L
1,444 Elo+
Solo
Ares
Ares
Gostchx
Ares
Level 13
God Stats
3W - 0L
1,623 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Neith
Neith
larri_Capija3
Neith
Level 6
God Stats
2W - 0L
1,687 SR
Queue Stats
7W - 2L
1,638 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,543 Elo+

VS

Team Averages
Level 21
1,564 SR
1,435 Elo+
Chaac
Chaac
AaronGg759
Chaac
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
31W - 52L
1,386 Elo+
Solo
Ullr
Ullr
Daynklin
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Geb
Geb
MiaamMiaam3
Geb
Level 24
God Stats
2W - 3L
1,565 SR
Queue Stats
54W - 45L
1,547 Elo+
Solo
Horus
Horus
SpankSquad69
Horus
Level 23
God Stats
1W - 1L
1,799 SR
Queue Stats
37W - 27L
1,527 Elo+
Solo
Hades
Hades
vMaiven
Hades
Level 26
God Stats
2W - 8L
1,260 SR
Queue Stats
92W - 99L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
8,465
529
5,613
9,184
6,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 2 / 7
9,191
574
12,650
11,853
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 3
8,729
546
4,975
7,605
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
Gostchx
Ares
12
1 / 0 / 8
7,500
469
4,930
11,159
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 2 / 5
9,477
592
16,598
9,128
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 0
6,770
423
5,106
14,380
11,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
10
0 / 5 / 1
5,893
368
4,981
9,320
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 1
8,198
512
4,997
10,163
7,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 6 / 0
8,199
512
7,014
14,006
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
vMaiven
Hades
13
2 / 2 / 2
7,411
463
5,224
11,234
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
7
7
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
0
0.25
W
0
0
4
2
L
Ullr
0
5
1
0.1
W
6
2
7
4.75
W
1
3
3
0.83
W
Ares
Gostchx
Ares
1
0
8
5
L
1
2
1
0.75
L
3
6
0
0.5
W
11
2
5
6.75
L
Hades
vMaiven
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
27,322
48,929
Taken
59,103
27,682
Mitigated
30,995
13,275
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,106
652
181
4,715
14,380
11,631
0
4,053
10,327
0
37,421
W
5,613
1,231
0
3,753
9,184
6,194
0
4,481
4,703
0
48,644
L
Ullr
4,981
2,430
0
1,079
9,320
2,128
0
1,332
7,988
0
21,679
W
12,650
4,768
0
490
11,853
4,545
928
1,180
10,673
0
64,783
W
4,975
941
0
2,636
7,605
3,609
663
2,364
5,241
60,780
0
W
Ares
Gostchx
Ares
4,930
755
0
4,189
11,159
8,627
540
806
10,353
20,007
0
L
4,997
909
0
3,587
10,163
7,001
0
0
10,163
53,075
0
L
7,014
3,820
268
4,642
14,006
5,485
0
1,008
12,998
0
60,141
W
16,598
7,896
0
2,207
9,128
4,707
770
1,390
7,738
0
55,386
L
Hades
vMaiven
Hades
5,224
417
227
4,202
11,234
4,750
42
3,512
7,722
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
36,471
436
Minions Killed
419
0
Camps Cleared
0
1,457,155
Distance Traveled
1,375,904
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,770
423
62
4
0
292,945
0
W
Tyr
8,465
529
98
6
0
293,045
1
L
Ullr
5,893
368
41
3
0
223,612
1
W
Thor
9,191
574
104
7
0
320,074
2
W
Tiamat
8,729
546
114
7
0
298,074
6
W
Ares
7,500
469
21
1
0
292,978
4
L
Geb
8,198
512
115
7
0
303,406
5
L
Horus
8,199
512
107
7
0
274,921
2
W
Neith
9,477
592
99
6
0
252,984
3
L
Hades
7,411
463
94
6
0
281,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role