Player Matchup

Ymir
Ymir
DjJoshay
Ymir
Level 144
God Stats
1W - 1L
1,589 SR
Queue Stats
94W - 55L
1,669 Elo+
Party 2
Ganesha
Ganesha
DjJulius
Ganesha
Level 149
God Stats
0W - 1L
1,801 SR
Queue Stats
79W - 41L
1,779 Elo+
Party 2
Hel
Hel
DodgyDimSim
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 43L
1,763 Elo+
Party 2
Team Averages
Level 140
1,630 SR
1,737 Elo+

VS

Team Averages
Level 145
1,488 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DrkstNites
Baron Samedi
Level 157
God Stats
6W - 6L
1,438 SR
Queue Stats
179W - 210L
1,489 Elo+
Solo
Achilles
Achilles
Zestaz
Achilles
Level 128
God Stats
4W - 4L
1,525 SR
Queue Stats
276W - 390L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,873
587
2,038
11,727
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
DjJulius
Ganesha
9
1 / 3 / 1
5,897
590
6,034
10,040
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,958
596
3,835
8,006
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 1 / 6
7,648
765
10,630
7,486
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DrkstNites
Baron Samedi
11
2 / 1 / 6
6,950
695
8,030
6,304
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zestaz
Achilles
12
4 / 0 / 6
7,616
762
7,737
8,412
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
6
7
L
Ymir
0
3
0
0
L
Ganesha
DjJulius
Ganesha
1
3
1
0.5
L
1
4
0
0.25
W
Baron Samedi
DrkstNites
Baron Samedi
2
1
6
5
W
Achilles
Zestaz
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,907
Damage
26,397
29,773
Taken
22,202
12,793
Mitigated
13,352
9,402
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,630
4,158
1,235
3,709
7,486
2,919
1,627
3,704
3,612
0
38,518
L
Ymir
2,038
250
0
2,938
11,727
6,236
0
3,048
8,357
7,367
0
L
Ganesha
DjJulius
Ganesha
6,034
633
0
630
10,040
3,924
0
3,151
6,607
13,220
0
L
3,835
310
2,925
2,909
8,006
2,633
0
2,132
5,695
19,960
0
W
Baron Samedi
DrkstNites
Baron Samedi
8,030
174
2,127
3,034
6,304
2,470
50
3,651
2,485
27,313
0
W
Achilles
Zestaz
Achilles
7,737
403
0
2,650
8,412
7,963
191
4,365
3,788
0
15,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,728
Gold Earned
22,214
71
Minions Killed
128
1
Camps Cleared
8
514,646
Distance Traveled
564,985
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,648
765
81
8
6
189,157
1
L
Ymir
5,873
587
35
4
0
186,524
5
L
Ganesha
5,897
590
0
0
0
163,421
5
L
Hel
5,958
596
36
4
1
164,701
3
W
Baron Samedi
6,950
695
25
3
2
184,766
2
W
Achilles
7,616
762
22
2
0
191,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role