Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
RedDevils98
Terra
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 94L
1,332 Elo+
Solo
King Arthur
King Arthur
cafer-izgigonul1
King Arthur
Level 28
God Stats
3W - 7L
1,271 SR
Queue Stats
55W - 81L
1,303 Elo+
Solo
Olorun
Olorun
gands040987
Olorun
Level 6
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Team Averages
Level 24
1,397 SR
1,372 Elo+

VS

Team Averages
Level 42
1,651 SR
1,678 Elo+
Tsukuyomi
Tsukuyomi
Aozoru
Tsukuyomi
Level 27
God Stats
16W - 6L
1,717 SR
Queue Stats
18W - 7L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
ErickShin
Amaterasu
Level 129
God Stats
2W - 0L
1,794 SR
Queue Stats
37W - 19L
1,598 Elo+
Party 1
Yemoja
Yemoja
callmegay
Yemoja
Level 25
God Stats
1W - 0L
1,334 SR
Queue Stats
9W - 2L
1,791 Elo+
Party 1
Neith
Neith
chawwa
Neith
Level 6
God Stats
3W - 0L
1,899 SR
Queue Stats
6W - 1L
1,765 Elo+
Party 1
Izanami
Izanami
kaikashii
Izanami
Level 24
God Stats
5W - 1L
1,511 SR
Queue Stats
19W - 7L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 2
6,039
604
5,472
7,694
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
 
Zeus
10
0 / 2 / 1
5,493
549
2,348
5,091
1,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,484
448
1,011
6,313
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
cafer-izgigonul1
King Arthur
8
0 / 3 / 1
4,842
484
3,104
7,557
2,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
8
2 / 3 / 0
5,002
500
1,502
3,301
740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aozoru
Tsukuyomi
11
4 / 1 / 3
6,656
666
4,340
8,491
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ErickShin
Amaterasu
10
1 / 2 / 3
6,165
617
4,041
5,684
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
callmegay
Yemoja
8
0 / 0 / 3
5,057
506
995
3,384
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
chawwa
Neith
8
1 / 1 / 0
4,895
490
3,769
3,373
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
kaikashii
Izanami
10
6 / 2 / 2
6,708
671
5,205
5,224
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
12
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
2
1.67
L
Zeus
 
Zeus
0
2
1
0.25
W
Tsukuyomi
Aozoru
Tsukuyomi
4
1
3
5.5
W
Amaterasu
ErickShin
Amaterasu
1
2
3
1.25
L
0
2
0
0
L
King Arthur
cafer-izgigonul1
King Arthur
0
3
1
0.17
W
Yemoja
callmegay
Yemoja
0
0
3
1.5
W
Neith
chawwa
Neith
1
1
0
1
L
Olorun
2
3
0
0.67
W
Izanami
kaikashii
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
18,350
29,956
Taken
26,156
9,742
Mitigated
10,278
12,864
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,472
1,819
0
5,603
7,694
2,055
0
91
7,603
0
31,569
L
Zeus
 
Zeus
2,348
419
0
2,682
5,091
1,195
168
0
5,091
32,474
0
W
Tsukuyomi
Aozoru
Tsukuyomi
4,340
1,517
0
3,889
8,491
2,217
0
695
7,796
0
38,083
W
Amaterasu
ErickShin
Amaterasu
4,041
1,481
0
1,402
5,684
3,890
50
0
5,684
0
31,237
L
1,011
481
0
1,972
6,313
3,325
0
674
5,639
12,519
0
L
King Arthur
cafer-izgigonul1
King Arthur
3,104
466
0
1,755
7,557
2,427
237
0
7,557
0
17,653
W
Yemoja
callmegay
Yemoja
995
331
977
1,218
3,384
1,610
248
978
2,406
9,891
0
W
Neith
chawwa
Neith
3,769
1,963
0
197
3,373
1,065
514
845
2,528
0
19,873
L
Olorun
1,502
774
61
791
3,301
740
274
230
3,071
9,400
0
W
Izanami
kaikashii
Izanami
5,205
2,853
0
1,281
5,224
1,496
0
2,343
2,881
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
29,481
198
Minions Killed
248
0
Camps Cleared
0
888,643
Distance Traveled
925,407
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,039
604
65
7
0
199,063
0
L
Zeus
5,493
549
65
7
0
175,334
5
W
Tsukuyomi
6,656
666
74
7
0
225,264
0
W
Amaterasu
6,165
617
64
6
0
180,989
0
L
Terra
4,484
448
21
2
0
163,970
0
L
King Arthur
4,842
484
33
3
0
177,411
1
W
Yemoja
5,057
506
21
2
0
180,671
1
W
Neith
4,895
490
40
4
0
162,655
0
L
Olorun
5,002
500
14
1
0
172,865
1
W
Izanami
6,708
671
49
5
0
175,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role