Player Matchup

Agni
Agni
FangedOstrich14
Agni
Level 49
God Stats
0W - 3L
1,202 SR
Queue Stats
170W - 332L
1,394 Elo+
Solo
Artio
Artio
LBingsen
Artio
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,249 Elo+
Solo
Danzaburou
Danzaburou
Wonderously
Danzaburou
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
92W - 130L
1,550 Elo+
Solo
Team Averages
Level 55
1,335 SR
1,398 Elo+

VS

Team Averages
Level 149
1,949 SR
1,904 Elo+
Hera
Hera
Miikyl
Hera
Level 159
God Stats
10W - 1L
1,872 SR
Queue Stats
1,080W - 267L
1,877 Elo+
Party 1
Sun Wukong
Sun Wukong
PaddleShmackle
Sun Wukong
Level 128
God Stats
6W - 2L
1,868 SR
Queue Stats
1,011W - 207L
1,905 Elo+
Party 1
Hachiman
Hachiman
mycar
Hachiman
Level 159
God Stats
68W - 7L
2,106 SR
Queue Stats
832W - 179L
1,931 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,647
581
2,361
6,580
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
LBingsen
Artio
7
0 / 6 / 0
4,694
587
2,121
12,218
8,362
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Wonderously
Danzaburou
8
0 / 3 / 0
4,889
611
4,803
6,272
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Miikyl
Hera
10
3 / 0 / 13
6,774
847
7,628
3,845
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PaddleShmackle
Sun Wukong
10
3 / 0 / 11
6,985
873
6,369
8,382
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
mycar
Hachiman
11
10 / 0 / 5
7,559
945
7,423
4,834
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Artio
LBingsen
Artio
0
6
0
0
W
Hera
Miikyl
Hera
3
0
13
9.5
W
Sun Wukong
PaddleShmackle
Sun Wukong
3
0
11
8.5
L
Danzaburou
Wonderously
Danzaburou
0
3
0
0
W
Hachiman
mycar
Hachiman
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,285
Damage
21,420
25,070
Taken
17,061
12,778
Mitigated
9,422
4,712
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,361
351
224
697
6,580
1,860
0
1,717
4,679
10,445
0
L
Artio
LBingsen
Artio
2,121
405
112
2,396
12,218
8,362
0
4,059
7,931
7,016
0
W
Hera
Miikyl
Hera
7,628
1,719
0
500
3,845
1,066
867
1,146
2,699
24,751
0
W
Sun Wukong
PaddleShmackle
Sun Wukong
6,369
612
0
3,953
8,382
6,776
250
2,120
6,262
0
17,836
L
Danzaburou
Wonderously
Danzaburou
4,803
2,086
0
1,283
6,272
2,556
0
1,362
4,832
0
14,490
W
Hachiman
mycar
Hachiman
7,423
4,104
0
930
4,834
1,580
1,315
1,534
3,300
0
20,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,230
Gold Earned
21,318
40
Minions Killed
95
1
Camps Cleared
4
388,682
Distance Traveled
447,812
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,647
581
8
1
1
125,522
0
L
Artio
4,694
587
7
1
0
141,183
0
W
Hera
6,774
847
47
6
1
145,982
3
W
Sun Wukong
6,985
873
22
3
0
169,539
2
L
Danzaburou
4,889
611
25
3
0
121,977
1
W
Hachiman
7,559
945
26
3
3
132,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role