Player Matchup

Baron Samedi
Baron Samedi
GunnerMoot
Baron Samedi
Level 13
God Stats
2W - 1L
1,724 SR
Queue Stats
13W - 14L
1,451 Elo+
Solo
Neith
Neith
HerpsFreeSince98
Neith
Level 5
God Stats
4W - 1L
1,705 SR
Queue Stats
10W - 8L
1,394 Elo+
Solo
Bellona
Bellona
Khemti
Bellona
Level 8
God Stats
1W - 1L
1,207 SR
Queue Stats
130W - 145L
1,147 Elo+
Party 1
Thanatos
Thanatos
TOGx Cobra
Thanatos
Level 36
God Stats
64W - 102L
1,338 SR
Queue Stats
86W - 144L
1,339 Elo+
Party 1
Artio
Artio
Turnerplay7816
Artio
Level 16
God Stats
1W - 2L
1,264 SR
Queue Stats
31W - 26L
1,308 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,328 Elo+

VS

Team Averages
Level 21
1,446 SR
1,299 Elo+
Ganesha
Ganesha
Belzin
Ganesha
Level 24
God Stats
5W - 4L
1,259 SR
Queue Stats
53W - 53L
1,319 Elo+
Solo
Hel
Hel
Noah123455187
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,165 Elo+
Solo
Anhur
Anhur
SIuqs
Anhur
Level 29
God Stats
3W - 2L
1,471 SR
Queue Stats
118W - 146L
1,380 Elo+
Solo
Da Ji
Da Ji
YATOGAMI8603
Da Ji
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 56L
1,393 Elo+
Solo
Olorun
Olorun
kei_2013b
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GunnerMoot
Baron Samedi
19
21 / 3 / 18
14,450
578
33,091
18,838
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
23 / 2 / 13
13,958
558
41,204
14,964
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Khemti
Bellona
15
2 / 10 / 6
10,965
439
5,356
18,021
12,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TOGx Cobra
Thanatos
17
8 / 6 / 1
12,265
491
13,131
18,638
10,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 19
10,729
429
3,928
12,394
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Belzin
Ganesha
15
0 / 10 / 7
10,445
418
6,647
31,029
34,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 18 / 1
8,710
348
1,742
19,860
5,611
Anhur
SIuqs
Anhur
14
0 / 11 / 3
8,712
348
4,283
25,971
7,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 5 / 1
13,991
560
15,542
26,271
10,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
kei_2013b
Olorun
12
1 / 14 / 3
8,151
326
2,528
15,573
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
55
Kills
18
23
Deaths
58
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Belzin
Ganesha
0
10
7
0.35
W
Baron Samedi
GunnerMoot
Baron Samedi
21
3
18
10
W
23
2
13
14.75
W
Bellona
Khemti
Bellona
2
10
6
0.5
L
2
18
1
0.14
L
Anhur
SIuqs
Anhur
0
11
3
0.14
W
Thanatos
TOGx Cobra
Thanatos
8
6
1
1.42
W
1
2
19
5.25
L
15
5
1
3.1
L
Olorun
kei_2013b
Olorun
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,710
Damage
30,742
82,855
Taken
118,704
51,748
Mitigated
63,486
38,287
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Belzin
Ganesha
6,647
935
0
2,435
31,029
34,603
444
8,402
22,627
26,053
0
W
Baron Samedi
GunnerMoot
Baron Samedi
33,091
2,952
2,344
9,091
18,838
9,210
2,560
2,848
15,990
115,259
0
W
41,204
25,946
213
7,383
14,964
6,395
5,214
3,681
11,283
0
85,226
W
Bellona
Khemti
Bellona
5,356
2,438
0
555
18,021
12,393
2,600
452
17,569
24
38,897
L
1,742
570
583
530
19,860
5,611
0
6,248
13,612
9,352
0
L
Anhur
SIuqs
Anhur
4,283
2,542
0
4,967
25,971
7,567
0
7,781
18,190
0
55,524
W
Thanatos
TOGx Cobra
Thanatos
13,131
7,051
0
13,407
18,638
10,301
1,842
1,184
17,454
0
74,345
W
3,928
333
1,040
4,254
12,394
13,449
534
2,412
9,982
11,914
0
L
15,542
5,736
0
7,938
26,271
10,523
105
7,718
18,553
0
52,006
L
Olorun
kei_2013b
Olorun
2,528
1,236
0
875
15,573
5,182
0
6,870
8,703
13,544
2,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
50,009
453
Minions Killed
231
0
Camps Cleared
0
1,966,349
Distance Traveled
1,733,797
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,445
418
12
0
0
331,701
1
W
Baron Samedi
14,450
578
146
6
0
410,271
0
W
Neith
13,958
558
89
4
0
420,156
1
W
Bellona
10,965
439
70
3
0
398,293
0
L
Hel
8,710
348
10
0
0
344,758
0
L
Anhur
8,712
348
108
4
0
329,702
2
W
Thanatos
12,265
491
133
5
0
387,352
0
W
Artio
10,729
429
15
1
0
350,277
0
L
Da Ji
13,991
560
77
3
0
381,984
3
L
Olorun
8,151
326
24
1
0
345,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role