Player Matchup

Chronos
Chronos
Choker_ChainGang
Chronos
Level 46
God Stats
1W - 1L
1,315 SR
Queue Stats
56W - 72L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
Legit_VDash10
Kumbhakarna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 127L
1,512 Elo+
Solo
Bastet
Bastet
joshandsarah888
Bastet
Level 148
God Stats
40W - 20L
1,696 SR
Queue Stats
946W - 1,053L
1,475 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,468 Elo+

VS

Team Averages
Level 119
1,473 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Lost_Horizons_
Kuzenbo
Level 94
God Stats
68W - 86L
1,430 SR
Queue Stats
1,280W - 1,390L
1,433 Elo+
Solo
Yemoja
Yemoja
Smite-champ980
Yemoja
Level 137
God Stats
4W - 5L
1,559 SR
Queue Stats
293W - 251L
1,492 Elo+
Solo
Hercules
Hercules
WAY2PURE
Hercules
Level 126
God Stats
8W - 17L
1,428 SR
Queue Stats
101W - 161L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,509
683
11,585
7,834
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Legit_VDash10
Kumbhakarna
12
4 / 0 / 7
7,740
704
6,458
11,953
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 5
8,271
752
12,393
8,897
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,169
561
7,136
11,959
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 3 / 1
6,601
600
3,724
8,573
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
WAY2PURE
Hercules
10
1 / 4 / 0
6,484
589
5,686
14,690
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Kumbhakarna
Legit_VDash10
Kumbhakarna
4
0
7
7.5
L
0
5
1
0.1
L
0
3
1
0.17
L
Hercules
WAY2PURE
Hercules
1
4
0
0.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
16,546
28,684
Taken
35,222
16,548
Mitigated
23,175
7,015
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,585
2,341
0
1,238
7,834
2,736
727
4,796
3,038
35,713
0
W
Kumbhakarna
Legit_VDash10
Kumbhakarna
6,458
1,581
0
3,327
11,953
10,729
60
3,740
8,213
13,205
0
L
7,136
2,755
0
106
11,959
7,259
46
4,814
6,968
17,937
0
L
3,724
1,378
4,170
3,154
8,573
6,676
0
4,244
4,069
13,743
0
L
Hercules
WAY2PURE
Hercules
5,686
1,126
389
4,467
14,690
9,240
0
8,281
6,001
0
12,438
W
12,393
3,133
0
2,450
8,897
3,083
60
2,975
5,922
0
30,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
19,254
128
Minions Killed
70
8
Camps Cleared
1
628,027
Distance Traveled
534,583
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,509
683
69
6
5
206,402
3
W
Kumbhakarna
7,740
704
18
2
0
209,252
1
L
Kuzenbo
6,169
561
24
2
1
189,062
2
L
Yemoja
6,601
600
21
2
0
166,518
1
L
Hercules
6,484
589
25
2
0
179,003
3
W
Bastet
8,271
752
41
4
3
212,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role