Player Matchup

Sol
Sol
Drev987
Sol
Level 28
God Stats
16W - 9L
1,470 SR
Queue Stats
136W - 143L
1,342 Elo+
Solo
Cupid
Cupid
Empty_Dream_
Cupid
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Thanatos
Thanatos
Phonxie
Thanatos
Level 18
God Stats
2W - 3L
1,178 SR
Queue Stats
22W - 27L
1,289 Elo+
Solo
Ah Puch
Ah Puch
Russell425Wilson
Ah Puch
Level 22
God Stats
83W - 83L
1,508 SR
Queue Stats
83W - 86L
1,444 Elo+
Solo
Bakasura
Bakasura
kingizaan21
Bakasura
Level 23
God Stats
4W - 10L
1,214 SR
Queue Stats
22W - 33L
1,387 Elo+
Solo
Team Averages
Level 20
1,335 SR
1,382 Elo+

VS

Team Averages
Level 14
1,626 SR
1,443 Elo+
Nu Wa
Nu Wa
Big Browno
Nu Wa
Level 23
God Stats
20W - 18L
1,584 SR
Queue Stats
42W - 39L
1,533 Elo+
Solo
Athena
Athena
CALLxMExCHINO
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,208 Elo+
Solo
Artio
Artio
Galaxyplays4
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
HL_122
Bellona
Level 5
God Stats
2W - 2L
1,817 SR
Queue Stats
4W - 4L
1,583 Elo+
Solo
Skadi
Skadi
dprinz1
Skadi
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
71W - 85L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 4 / 11
10,436
1,044
10,975
12,575
3,819
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 14
10,799
1,080
17,035
6,188
2,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Phonxie
Thanatos
17
8 / 3 / 13
11,528
1,153
7,103
10,848
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 1 / 8
12,081
1,208
18,481
4,754
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kingizaan21
Bakasura
17
2 / 7 / 11
10,255
1,026
11,271
14,968
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 4 / 6
11,282
1,128
18,751
9,577
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 5 / 9
10,050
1,005
3,184
17,336
16,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 7
10,520
1,052
3,138
18,614
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
HL_122
Bellona
16
3 / 6 / 9
10,441
1,044
5,987
15,237
12,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Skadi
dprinz1
Skadi
17
5 / 5 / 8
11,425
1,143
13,749
12,554
4,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
24
Kills
16
16
Deaths
25
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
6
4
6
2.25
L
0
5
9
0.9
W
Sol
4
4
11
2.38
W
3
1
14
10
L
2
5
7
1.1
L
Bellona
HL_122
Bellona
3
6
9
1.25
W
Thanatos
Phonxie
Thanatos
8
3
13
4.83
W
7
1
8
11
L
Skadi
dprinz1
Skadi
5
5
8
1.8
W
Bakasura
kingizaan21
Bakasura
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,865
Damage
44,809
49,333
Taken
73,318
18,824
Mitigated
57,120
13,300
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
18,751
5,357
0
0
9,577
3,297
0
3,787
5,616
42,415
0
L
3,184
1,646
0
471
17,336
16,993
0
6,796
10,332
13,724
0
W
Sol
10,975
3,072
0
2,244
12,575
3,819
0
5,997
6,322
26,593
0
W
17,035
9,972
1,129
1,615
6,188
2,088
0
3,447
2,601
0
35,018
L
3,138
501
444
1,621
18,614
20,180
0
6,562
11,972
14,803
0
L
Bellona
HL_122
Bellona
5,987
932
18
181
15,237
12,487
0
5,415
9,613
0
11,146
W
Thanatos
Phonxie
Thanatos
7,103
1,100
0
4,981
10,848
6,614
0
4,732
5,918
0
21,229
W
18,481
213
0
1,015
4,754
1,570
0
2,422
2,162
54,220
0
L
Skadi
dprinz1
Skadi
13,749
5,423
0
359
12,554
4,163
0
6,896
5,647
0
37,930
W
Bakasura
kingizaan21
Bakasura
11,271
8,135
553
1,763
14,968
4,733
0
7,461
7,257
0
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
53,718
211
Minions Killed
155
3
Camps Cleared
6
977,332
Distance Traveled
993,018
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,282
1,128
63
6
0
185,416
0
L
Athena
10,050
1,005
35
4
2
180,058
0
W
Sol
10,436
1,044
31
3
1
205,289
0
W
Cupid
10,799
1,080
46
5
2
190,145
3
L
Artio
10,520
1,052
16
2
1
230,387
0
L
Bellona
10,441
1,044
5
1
2
193,625
0
W
Thanatos
11,528
1,153
22
2
0
201,966
0
W
Ah Puch
12,081
1,208
93
9
0
206,289
0
L
Skadi
11,425
1,143
36
4
1
203,532
0
W
Bakasura
10,255
1,026
19
2
0
173,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role