Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AthenasArmPits
Aphrodite
Level 22
God Stats
2W - 3L
1,507 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
BigCrunchySalad
Baba Yaga
Level 109
God Stats
22W - 16L
1,542 SR
Queue Stats
410W - 449L
1,458 Elo+
Party 2
Charybdis
Charybdis
CharybdisCūnny
Charybdis
Level 28
God Stats
4W - 7L
1,408 SR
Queue Stats
25W - 34L
1,439 Elo+
Party 2
Horus
Horus
WeebNormie46
Horus
Level 76
God Stats
2W - 3L
1,481 SR
Queue Stats
318W - 384L
1,401 Elo+
Solo
Team Averages
Level 79
1,488 SR
1,447 Elo+

VS

Team Averages
Level 86
1,503 SR
1,421 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Schnid
Neith
Level 38
God Stats
1W - 1L
1,194 SR
Queue Stats
2W - 1L
1,282 Elo+
Party 1
Bellona
Bellona
SoulZRegal
Bellona
Level 149
God Stats
3W - 0L
1,835 SR
Queue Stats
30W - 30L
1,538 Elo+
Solo
Ares
Ares
TheBugEater
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1
Fenrir
Fenrir
xGearZx
Fenrir
Level 60
God Stats
6W - 4L
1,485 SR
Queue Stats
90W - 93L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
10 / 5 / 5
10,257
603
13,915
14,761
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
AthenasArmPits
Aphrodite
12
3 / 5 / 8
7,979
469
6,208
14,155
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
BigCrunchySalad
Baba Yaga
13
1 / 6 / 6
8,323
490
4,690
10,921
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CharybdisCūnny
Charybdis
12
3 / 5 / 5
7,718
454
6,134
13,137
4,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
9,093
535
10,297
10,616
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
15 / 0 / 3
11,008
648
24,225
8,648
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Schnid
Neith
12
3 / 7 / 9
7,807
459
7,338
10,661
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
SoulZRegal
Bellona
15
4 / 4 / 10
8,915
524
7,670
11,955
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 8
7,032
414
5,206
14,942
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xGearZx
Fenrir
13
1 / 3 / 3
7,618
448
4,243
12,903
7,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
19
Kills
23
23
Deaths
19
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
10
5
5
2.5
W
Scylla
 
Scylla
15
0
3
16.5
L
Aphrodite
AthenasArmPits
Aphrodite
3
5
8
1.4
L
Baba Yaga
BigCrunchySalad
Baba Yaga
1
6
6
0.67
L
Charybdis
CharybdisCūnny
Charybdis
3
5
5
1.1
W
Neith
Schnid
Neith
3
7
9
1.07
W
Bellona
SoulZRegal
Bellona
4
4
10
2.25
W
0
5
8
0.8
L
2
2
4
2
W
Fenrir
xGearZx
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
48,682
63,590
Taken
59,109
32,212
Mitigated
33,047
24,158
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,915
5,215
0
4,575
14,761
5,586
0
6,134
8,627
0
77,280
W
Scylla
 
Scylla
24,225
2,073
0
4,896
8,648
3,174
0
2,635
5,751
85,693
0
L
Aphrodite
AthenasArmPits
Aphrodite
6,208
848
3,228
6,526
14,155
9,411
507
5,965
8,190
16,079
0
L
Baba Yaga
BigCrunchySalad
Baba Yaga
4,690
407
0
1,986
10,921
4,480
537
7,676
3,245
38,741
0
L
Charybdis
CharybdisCūnny
Charybdis
6,134
2,954
92
2,915
13,137
4,755
1,060
6,940
6,197
0
41,490
W
Neith
Schnid
Neith
7,338
2,293
0
2,322
10,661
3,415
256
1,853
8,808
0
35,118
W
Bellona
SoulZRegal
Bellona
7,670
2,678
0
2,578
11,955
7,679
0
2,370
9,310
0
51,782
W
5,206
365
0
2,487
14,942
11,565
101
4,453
10,334
21,482
0
L
10,297
2,519
441
4,395
10,616
7,980
520
2,837
7,779
11,963
35,394
W
Fenrir
xGearZx
Fenrir
4,243
1,197
0
5,162
12,903
7,214
0
1,707
10,400
0
35,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
42,380
392
Minions Killed
373
0
Camps Cleared
0
1,570,409
Distance Traveled
1,620,737
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,257
603
111
7
0
369,722
5
W
Scylla
11,008
648
125
7
0
326,781
11
L
Aphrodite
7,979
469
11
1
0
296,848
2
L
Baba Yaga
8,323
490
86
5
0
313,437
2
L
Charybdis
7,718
454
85
5
0
273,622
1
W
Neith
7,807
459
61
4
0
290,217
0
W
Bellona
8,915
524
88
5
0
342,894
3
W
Ares
7,032
414
25
1
0
339,018
1
L
Horus
9,093
535
99
6
0
316,780
1
W
Fenrir
7,618
448
74
4
0
321,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role