Player Matchup

Nox
Nox
ElisaVonEverek
Nox
Level 28
God Stats
16W - 3L
2,107 SR
Queue Stats
55W - 27L
1,658 Elo+
Solo
Nike
Nike
NeatSaded
Nike
Level 25
God Stats
5W - 3L
1,888 SR
Queue Stats
53W - 56L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
fervalot
Gilgamesh
Level 64
God Stats
1W - 1L
1,184 SR
Queue Stats
30W - 21L
1,444 Elo+
Party 1
Team Averages
Level 39
1,726 SR
1,486 Elo+

VS

Team Averages
Level 32
1,514 SR
1,399 Elo+
Skadi
Skadi
Aphelion98
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,241 Elo+
Solo
Thoth
Thoth
HateYouName
Thoth
Level 64
God Stats
11W - 11L
1,542 SR
Queue Stats
208W - 235L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Shulim
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 6
9,080
908
9,690
4,617
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
13
6 / 0 / 14
8,384
838
8,732
9,437
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
fervalot
Gilgamesh
11
5 / 1 / 12
7,993
799
9,257
9,726
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 8 / 2
5,812
581
4,212
10,136
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 8 / 1
6,727
673
4,729
8,007
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Shulim
Cthulhu
9
1 / 6 / 1
6,451
645
5,668
12,505
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
2
2
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
8
2
0.13
W
11
1
6
14
L
1
8
1
0.19
W
Nike
6
0
14
13
L
Cthulhu
Shulim
Cthulhu
1
6
1
0.25
W
Gilgamesh
fervalot
Gilgamesh
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
14,609
23,780
Taken
30,648
17,755
Mitigated
12,550
5,213
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,212
1,734
240
1,166
10,136
2,725
0
2,637
6,887
0
6,726
W
9,690
681
0
834
4,617
1,747
324
2,463
2,000
33,764
0
L
4,729
144
0
10
8,007
2,375
0
3,634
3,826
25,893
0
W
Nike
8,732
1,247
0
3,730
9,437
7,695
176
3,027
6,216
2,016
19,406
L
Cthulhu
Shulim
Cthulhu
5,668
1,176
0
626
12,505
7,450
0
4,903
6,763
11,387
0
W
Gilgamesh
fervalot
Gilgamesh
9,257
1,699
0
649
9,726
8,313
96
4,617
4,893
4,072
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
18,990
128
Minions Killed
83
8
Camps Cleared
1
604,077
Distance Traveled
467,349
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,812
581
9
1
0
145,725
3
W
Nox
9,080
908
62
6
4
208,959
4
L
Thoth
6,727
673
56
6
1
165,813
1
W
Nike
8,384
838
44
4
1
206,020
0
L
Cthulhu
6,451
645
18
2
0
155,811
0
W
Gilgamesh
7,993
799
22
2
3
189,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role