Player Matchup

Terra
Terra
BodusMorus
Terra
Level 23
God Stats
5W - 5L
1,592 SR
Queue Stats
43W - 44L
1,528 Elo+
Party 2
Janus
Janus
Krattoss14
Janus
Level 25
God Stats
3W - 5L
1,448 SR
Queue Stats
93W - 68L
1,502 Elo+
Solo
Thanatos
Thanatos
Neurone32
Thanatos
Level 18
God Stats
5W - 8L
1,474 SR
Queue Stats
16W - 15L
1,509 Elo+
Solo
Sol
Sol
SofiaRiders
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cupid
Cupid
zak132465
Cupid
Level 23
God Stats
6W - 3L
1,700 SR
Queue Stats
42W - 43L
1,533 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,514 Elo+

VS

Team Averages
Level 45
1,584 SR
1,570 Elo+
Neith
Neith
DouDiData
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,603 Elo+
Solo
Ra
Ra
ElCuelgaPerchas
Ra
Level 25
God Stats
10W - 1L
1,661 SR
Queue Stats
75W - 46L
1,588 Elo+
Solo
Amaterasu
Amaterasu
KalraLaChungHa
Amaterasu
Level 7
God Stats
5W - 4L
1,732 SR
Queue Stats
49W - 47L
1,570 Elo+
Party 1
Anhur
Anhur
ReQueteChungHo
Anhur
Level 141
God Stats
2W - 0L
1,525 SR
Queue Stats
115W - 103L
1,619 Elo+
Party 1
Susano
Susano
kr0l4atina
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 4 / 8
7,687
405
1,932
16,019
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
15
2 / 9 / 4
9,190
484
9,951
16,532
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Neurone32
Thanatos
16
9 / 11 / 2
10,383
546
12,721
17,146
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 7 / 2
7,866
414
6,659
14,562
3,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zak132465
Cupid
13
2 / 6 / 5
7,668
404
6,892
12,992
3,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DouDiData
Neith
16
5 / 2 / 16
10,868
572
13,943
16,620
9,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 2 / 10
12,753
671
14,628
12,823
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
KalraLaChungHa
Amaterasu
14
1 / 5 / 3
9,567
504
6,684
11,592
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
15 / 2 / 10
11,831
623
19,016
12,656
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
kr0l4atina
Susano
16
8 / 5 / 4
10,493
552
8,707
14,648
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
16
Kills
37
37
Deaths
16
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
0
4
8
1
W
Neith
DouDiData
Neith
5
2
16
6.5
W
8
2
10
6.5
W
Amaterasu
KalraLaChungHa
Amaterasu
1
5
3
0.5
L
Janus
2
9
4
0.44
L
Thanatos
Neurone32
Thanatos
9
11
2
0.91
W
15
2
10
10
L
3
7
2
0.57
W
Susano
kr0l4atina
Susano
8
5
4
2
L
Cupid
zak132465
Cupid
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
62,978
77,251
Taken
68,339
29,922
Mitigated
33,565
19,976
Healing
26,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
1,932
446
2,050
3,384
16,019
13,781
460
1,373
14,404
12,824
0
W
Neith
DouDiData
Neith
13,943
5,054
0
5,768
16,620
9,638
1,816
2,829
13,673
0
66,098
W
14,628
1,321
1,588
6,857
12,823
5,627
1,650
3,537
9,149
108,314
0
W
Amaterasu
KalraLaChungHa
Amaterasu
6,684
2,176
0
1,176
11,592
9,398
1,168
4,491
7,005
254
34,128
L
Janus
9,951
303
168
1,702
16,532
3,269
0
3,734
12,658
69,722
0
L
Thanatos
Neurone32
Thanatos
12,721
4,005
0
7,172
17,146
6,148
0
3,303
13,737
0
46,954
W
19,016
11,361
0
5,823
12,656
4,010
4,703
2,719
9,908
0
62,952
L
6,659
2,088
0
2,966
14,562
3,628
998
4,133
10,323
31,456
0
W
Susano
kr0l4atina
Susano
8,707
2,584
182
5,329
14,648
4,892
0
4,387
10,062
0
57,353
L
Cupid
zak132465
Cupid
6,892
4,521
263
2,271
12,992
3,096
780
2,018
10,906
0
39,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
55,512
349
Minions Killed
550
0
Camps Cleared
0
1,651,349
Distance Traveled
1,702,833
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,687
405
20
1
0
357,257
2
W
Neith
10,868
572
102
5
0
307,185
6
W
Ra
12,753
671
193
10
0
383,633
2
W
Amaterasu
9,567
504
77
4
0
303,011
0
L
Janus
9,190
484
137
7
0
349,775
1
L
Thanatos
10,383
546
80
4
0
333,706
1
W
Anhur
11,831
623
91
5
0
339,740
3
L
Sol
7,866
414
48
3
0
279,282
0
W
Susano
10,493
552
87
5
0
369,264
1
L
Cupid
7,668
404
64
3
0
331,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role