Player Matchup

Raijin
Raijin
AnG3l1c_D3vil
Raijin
Level 29
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
Eonor
Sun Wukong
Level 59
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3
Geb
Geb
Jammiwam
Geb
Level 29
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3
Achilles
Achilles
Supertobi101
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3
Bastet
Bastet
Xenterik
Bastet
Level 11
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3
Team Averages
Level 27
1,601 SR
1,329 Elo+

VS

Team Averages
Level 18
1,559 SR
1,588 Elo+
Fenrir
Fenrir
BigBoyBoats
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,512 Elo+
Party 1
Ravana
Ravana
Livingjoshh1
Ravana
Level 15
God Stats
1W - 0L
1,276 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TheSmurfs2011
Ullr
Level 25
God Stats
8W - 5L
1,792 SR
Queue Stats
162W - 54L
1,685 Elo+
Party 2
Agni
Agni
kermywazhere
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,469 Elo+
Party 1
Thanatos
Thanatos
ºOkita
Thanatos
Level 17
God Stats
2W - 0L
1,726 SR
Queue Stats
34W - 8L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,836
356
2,728
8,135
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Eonor
Sun Wukong
15
2 / 6 / 3
9,888
449
6,964
15,455
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 4
8,560
389
4,847
15,669
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Supertobi101
Achilles
12
1 / 11 / 1
8,452
384
4,284
22,656
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Xenterik
Bastet
16
3 / 11 / 2
10,465
476
7,609
19,792
6,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 5 / 6
11,073
503
6,352
17,882
12,727
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
4
0 / 1 / 0
7,404
337
140
919
161
Short Bow

Short Bow

+15%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

20
13 / 1 / 6
14,910
678
13,430
16,762
7,668
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 10
12,977
590
14,035
11,046
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ºOkita
Thanatos
20
15 / 1 / 8
15,006
682
25,002
17,826
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
41
42
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Fenrir
5
5
6
1.6
L
Sun Wukong
Eonor
Sun Wukong
2
6
3
0.58
L
0
7
4
0.29
W
Ravana
0
1
0
0
L
Achilles
Supertobi101
Achilles
1
11
1
0.14
W
13
1
6
16
L
Bastet
Xenterik
Bastet
3
11
2
0.36
W
8
1
10
13
W
Thanatos
ºOkita
Thanatos
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
58,959
81,707
Taken
64,435
44,044
Mitigated
33,662
7,790
Healing
40,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,728
829
0
0
8,135
2,359
0
3,149
4,810
29,614
0
W
Fenrir
6,352
1,587
98
4,432
17,882
12,727
753
2,032
15,850
0
41,652
L
Sun Wukong
Eonor
Sun Wukong
6,964
1,460
0
3,746
15,455
6,498
0
2,950
12,291
0
50,753
L
4,847
502
0
429
15,669
15,488
108
2,971
12,442
32,012
0
W
Ravana
140
67
0
363
919
161
0
0
919
0
1,314
L
Achilles
Supertobi101
Achilles
4,284
1,697
0
1,611
22,656
13,298
0
1,291
21,275
0
23,077
W
13,430
7,535
0
9,910
16,762
7,668
8,966
1,341
15,421
0
146,582
L
Bastet
Xenterik
Bastet
7,609
1,550
0
2,004
19,792
6,401
594
3,070
16,626
0
56,250
W
14,035
876
0
3,072
11,046
4,195
673
2,705
8,341
76,474
0
W
Thanatos
ºOkita
Thanatos
25,002
10,292
0
22,764
17,826
8,911
4,630
1,572
16,254
0
116,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
61,370
346
Minions Killed
613
0
Camps Cleared
0
1,752,002
Distance Traveled
1,666,802
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,836
356
66
3
0
201,652
0
W
Fenrir
11,073
503
56
3
0
325,899
0
L
Sun Wukong
9,888
449
105
5
0
415,115
3
L
Geb
8,560
389
51
2
0
419,609
1
W
Ravana
7,404
337
3
0
0
34,560
1
L
Achilles
8,452
384
32
1
0
345,359
1
W
Ullr
14,910
678
207
9
0
412,380
1
L
Bastet
10,465
476
92
4
0
370,267
1
W
Agni
12,977
590
157
7
0
436,301
3
W
Thanatos
15,006
682
190
9
0
457,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role