Player Matchup

Kukulkan
Kukulkan
HAZARYANIS
Kukulkan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
HECKLOSS
Serqet
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 30L
1,272 Elo+
Solo
Sylvanus
Sylvanus
sneckiey owl
Sylvanus
Level 27
God Stats
0W - 2L
1,332 SR
Queue Stats
46W - 58L
1,299 Elo+
Solo
Team Averages
Level 26
1,444 SR
1,357 Elo+

VS

Team Averages
Level 72
1,362 SR
1,371 Elo+
Set
Set
Little_Jhon02
Set
Level 11
God Stats
2W - 1L
1,312 SR
Queue Stats
10W - 20L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Mizu_Xine99
Jing Wei
Level 99
God Stats
1W - 0L
1,503 SR
Queue Stats
92W - 93L
1,455 Elo+
Solo
Nox
Nox
ZORAsaKATANAtsu
Nox
Level 105
God Stats
2W - 1L
1,270 SR
Queue Stats
198W - 306L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HAZARYANIS
Kukulkan
17
3 / 6 / 4
12,345
617
8,794
15,090
5,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
HECKLOSS
Serqet
11
1 / 3 / 6
11,143
557
3,257
7,358
1,996
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
sneckiey owl
Sylvanus
17
7 / 6 / 3
13,356
668
10,564
24,225
26,874
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
12,376
619
8,645
14,133
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Mizu_Xine99
Jing Wei
18
4 / 3 / 10
13,409
670
13,237
14,271
4,488
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 4 / 6
13,385
669
19,672
16,689
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
15
15
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HAZARYANIS
Kukulkan
3
6
4
0.83
L
Serqet
HECKLOSS
Serqet
1
3
6
1.33
W
3
5
5
1.1
W
Jing Wei
Mizu_Xine99
Jing Wei
4
3
10
3
W
8
4
6
2.75
L
Sylvanus
sneckiey owl
Sylvanus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
41,554
46,673
Taken
45,093
34,446
Mitigated
16,325
11,611
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HAZARYANIS
Kukulkan
8,794
119
0
801
15,090
5,576
150
9,142
5,948
67,008
0
L
Serqet
HECKLOSS
Serqet
3,257
996
217
272
7,358
1,996
0
2,188
5,170
0
4,665
W
8,645
2,919
0
908
14,133
5,016
807
6,963
6,261
0
45,826
W
Jing Wei
Mizu_Xine99
Jing Wei
13,237
9,371
0
2,659
14,271
4,488
1,902
7,697
6,430
0
56,178
W
19,672
1,778
0
3,672
16,689
6,821
0
5,727
10,874
48,678
0
L
Sylvanus
sneckiey owl
Sylvanus
10,564
3,406
2,314
8,007
24,225
26,874
0
8,342
15,883
24,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
39,170
157
Minions Killed
257
1
Camps Cleared
13
692,994
Distance Traveled
1,037,035
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,345
617
110
6
1
306,207
0
L
Serqet
11,143
557
9
0
0
107,175
0
W
Set
12,376
619
73
4
4
349,628
0
W
Jing Wei
13,409
670
114
6
4
353,046
1
W
Nox
13,385
669
70
4
5
334,361
5
L
Sylvanus
13,356
668
38
2
0
279,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role