Player Matchup

Fafnir
Fafnir
MONGEE23
Fafnir
Level 108
God Stats
17W - 19L
1,547 SR
Queue Stats
544W - 574L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Medibe JJMB
Heimdallr
Level 48
God Stats
1W - 5L
1,317 SR
Queue Stats
264W - 241L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
TOPxGUN_7
Cu Chulainn
Level 65
God Stats
2W - 2L
1,719 SR
Queue Stats
72W - 62L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
drippyhippy42
Baron Samedi
Level 107
God Stats
8W - 7L
1,557 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 3
Cliodhna
Cliodhna
jamesdabomb154
Cliodhna
Level 55
God Stats
5W - 2L
1,637 SR
Queue Stats
110W - 95L
1,488 Elo+
Party 3
Team Averages
Level 77
1,555 SR
1,493 Elo+

VS

Team Averages
Level 62
1,439 SR
1,478 Elo+
Cupid
Cupid
 
Cupid
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Awoobis119
Cthulhu
Level 49
God Stats
4W - 4L
1,318 SR
Queue Stats
161W - 145L
1,413 Elo+
Party 2
Thanatos
Thanatos
Necroknight303
Thanatos
Level 67
God Stats
12W - 5L
1,652 SR
Queue Stats
131W - 127L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
Steadyz
Aphrodite
Level 65
God Stats
1W - 0L
1,223 SR
Queue Stats
326W - 329L
1,425 Elo+
Party 2
Chronos
Chronos
lXIronwolfXl
Chronos
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 36L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MONGEE23
Fafnir
16
2 / 9 / 7
11,170
430
9,645
28,494
35,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Medibe JJMB
Heimdallr
20
3 / 7 / 4
12,103
466
14,032
20,263
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TOPxGUN_7
Cu Chulainn
19
4 / 6 / 3
12,009
462
18,679
24,978
25,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
drippyhippy42
Baron Samedi
20
3 / 9 / 3
12,966
499
11,344
22,142
9,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
20
8 / 6 / 1
14,772
568
15,123
20,600
8,459
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
15 / 2 / 11
16,905
650
31,368
21,935
11,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Awoobis119
Cthulhu
18
1 / 4 / 11
12,143
467
11,687
23,647
23,536
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
20
17 / 2 / 7
16,188
623
19,858
20,856
9,104
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Steadyz
Aphrodite
18
2 / 8 / 8
11,501
442
9,662
19,879
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
lXIronwolfXl
Chronos
19
2 / 4 / 12
12,810
493
12,073
17,418
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
20
Kills
37
37
Deaths
20
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
15
2
11
10.25
W
Cthulhu
Awoobis119
Cthulhu
1
4
11
1.63
L
Fafnir
MONGEE23
Fafnir
2
9
7
0.61
L
Heimdallr
Medibe JJMB
Heimdallr
3
7
4
0.71
W
Thanatos
17
2
7
10.25
W
Aphrodite
Steadyz
Aphrodite
2
8
8
0.75
L
Cu Chulainn
TOPxGUN_7
Cu Chulainn
4
6
3
0.92
L
Baron Samedi
drippyhippy42
Baron Samedi
3
9
3
0.5
L
Cliodhna
8
6
1
1.42
W
Chronos
lXIronwolfXl
Chronos
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,823
Damage
84,648
116,477
Taken
103,735
86,920
Mitigated
57,588
31,110
Healing
59,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
31,368
20,986
111
8,024
21,935
11,025
8,350
6,577
15,266
0
165,933
W
Cthulhu
Awoobis119
Cthulhu
11,687
1,725
1,222
6,251
23,647
23,536
1,423
7,190
15,245
51,592
0
L
Fafnir
MONGEE23
Fafnir
9,645
1,771
621
5,171
28,494
35,999
517
8,808
19,686
33,215
0
L
Heimdallr
Medibe JJMB
Heimdallr
14,032
4,197
536
6,920
20,263
7,655
611
4,542
15,721
0
95,831
W
Thanatos
19,858
5,143
0
23,274
20,856
9,104
67
4,109
16,518
0
107,178
W
Aphrodite
Steadyz
Aphrodite
9,662
1,046
6,360
9,940
19,879
7,280
1,360
5,237
14,377
50,394
0
L
Cu Chulainn
TOPxGUN_7
Cu Chulainn
18,679
2,809
0
4,933
24,978
25,303
0
9,060
15,918
16,796
69,311
L
Baron Samedi
drippyhippy42
Baron Samedi
11,344
611
520
5,539
22,142
9,504
1,274
3,726
18,416
79,313
0
L
Cliodhna
15,123
3,012
0
6,870
20,600
8,459
0
5,772
14,828
0
120,524
W
Chronos
lXIronwolfXl
Chronos
12,073
4,461
0
4,165
17,418
6,643
0
5,174
12,191
70,930
8,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,020
Gold Earned
69,547
653
Minions Killed
639
0
Camps Cleared
0
2,253,824
Distance Traveled
2,521,971
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,905
650
219
8
0
472,443
4
W
Cthulhu
12,143
467
88
3
0
516,191
0
L
Fafnir
11,170
430
42
2
0
430,896
2
L
Heimdallr
12,103
466
147
6
0
467,043
0
W
Thanatos
16,188
623
136
5
0
559,515
7
W
Aphrodite
11,501
442
68
3
0
477,120
0
L
Cu Chulainn
12,009
462
123
5
0
440,181
5
L
Baron Samedi
12,966
499
150
6
0
405,942
3
L
Cliodhna
14,772
568
191
7
0
509,762
0
W
Chronos
12,810
493
128
5
0
496,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role