Player Matchup

Poseidon
Poseidon
Helss_0
Poseidon
Level 7
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Sasha6269
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
aleksei-goose
Merlin
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 32L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
andr3skaz
Danzaburou
Level 9
God Stats
13W - 19L
1,143 SR
Queue Stats
23W - 29L
1,160 Elo+
Party 1
Arachne
Arachne
karlos-farns
Arachne
Level 15
God Stats
12W - 20L
1,143 SR
Queue Stats
37W - 49L
1,195 Elo+
Party 1
Team Averages
Level 10
1,369 SR
1,265 Elo+

VS

Team Averages
Level 21
1,480 SR
1,336 Elo+
Mulan
Mulan
XxSarpexX
Mulan
Level 29
God Stats
10W - 15L
1,369 SR
Queue Stats
81W - 122L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
YMK Ryuk
Sun Wukong
Level 23
God Stats
6W - 10L
1,633 SR
Queue Stats
58W - 79L
1,312 Elo+
Solo
Hera
Hera
heravenenos
Hera
Level 7
God Stats
1W - 2L
1,027 SR
Queue Stats
2W - 2L
1,358 Elo+
Solo
Loki
Loki
infernowolf95
Loki
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 10L
1,228 Elo+
Solo
Izanami
Izanami
vainvain645
Izanami
Level 29
God Stats
10W - 3L
1,632 SR
Queue Stats
13W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Helss_0
Poseidon
13
2 / 16 / 0
8,129
452
5,994
14,908
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Sasha6269
Jormungandr
11
1 / 16 / 7
7,558
420
2,946
24,965
12,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 10 / 6
6,862
381
7,695
10,849
3,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
andr3skaz
Danzaburou
13
8 / 8 / 1
8,979
499
9,026
16,546
5,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
karlos-farns
Arachne
15
9 / 6 / 3
10,015
556
12,542
16,716
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
XxSarpexX
Mulan
17
7 / 2 / 9
11,080
616
10,131
13,595
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
YMK Ryuk
Sun Wukong
13
9 / 3 / 6
9,778
543
8,172
13,118
10,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 10 / 14
8,970
498
6,201
10,162
5,628
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
12 / 4 / 9
10,965
609
9,099
12,274
3,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
vainvain645
Izanami
17
24 / 2 / 4
12,909
717
22,840
10,226
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
20
Kills
54
56
Deaths
21
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Helss_0
Poseidon
2
16
0
0.13
L
Jormungandr
Sasha6269
Jormungandr
1
16
7
0.28
W
Mulan
XxSarpexX
Mulan
7
2
9
5.75
W
Sun Wukong
YMK Ryuk
Sun Wukong
9
3
6
4
L
0
10
6
0.3
L
Danzaburou
andr3skaz
Danzaburou
8
8
1
1.06
W
2
10
14
0.9
W
12
4
9
4.13
L
Arachne
karlos-farns
Arachne
9
6
3
1.75
W
Izanami
vainvain645
Izanami
24
2
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,203
Damage
56,443
83,984
Taken
59,375
31,520
Mitigated
34,262
10,058
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Helss_0
Poseidon
5,994
1,237
228
832
14,908
3,303
0
546
14,313
40,649
0
L
Jormungandr
Sasha6269
Jormungandr
2,946
1,360
30
2,310
24,965
12,442
197
2,986
21,933
26,074
0
W
Mulan
XxSarpexX
Mulan
10,131
3,188
0
3,356
13,595
10,496
2,734
1,362
12,157
4,606
44,740
W
Sun Wukong
YMK Ryuk
Sun Wukong
8,172
4,484
0
1,380
13,118
10,336
501
3,082
9,956
0
41,549
L
7,695
1,017
0
0
10,849
3,097
144
1,508
9,244
22,883
0
L
Danzaburou
andr3skaz
Danzaburou
9,026
4,892
0
3,744
16,546
5,820
387
1,892
14,460
0
53,440
W
6,201
3,058
0
350
10,162
5,628
947
3,749
6,307
19,898
0
W
9,099
2,106
0
2,984
12,274
3,947
730
2,388
9,860
0
36,754
L
Arachne
karlos-farns
Arachne
12,542
8,515
0
2,914
16,716
6,858
192
846
15,442
0
47,846
W
Izanami
vainvain645
Izanami
22,840
19,112
187
3,374
10,226
3,855
9,661
5,704
4,460
0
88,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
53,702
293
Minions Killed
394
0
Camps Cleared
0
1,450,461
Distance Traveled
1,548,137
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,129
452
61
3
0
269,410
5
L
Jormungandr
7,558
420
28
2
0
265,655
2
W
Mulan
11,080
616
113
6
0
311,937
4
W
Sun Wukong
9,778
543
62
3
0
347,245
0
L
Merlin
6,862
381
37
2
0
253,272
0
L
Danzaburou
8,979
499
88
5
0
327,432
0
W
Hera
8,970
498
32
2
0
250,033
0
W
Loki
10,965
609
53
3
0
344,847
0
L
Arachne
10,015
556
79
4
0
334,692
0
W
Izanami
12,909
717
134
7
0
294,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role