Player Matchup

Cerberus
Cerberus
Constantine906
Cerberus
Level 89
God Stats
2W - 0L
1,580 SR
Queue Stats
135W - 186L
1,360 Elo+
Solo
Ullr
Ullr
highampere
Ullr
Level 62
God Stats
53W - 50L
1,550 SR
Queue Stats
325W - 311L
1,485 Elo+
Solo
Anubis
Anubis
optimushazard
Anubis
Level 54
God Stats
1W - 1L
1,198 SR
Queue Stats
25W - 40L
1,161 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,336 Elo+

VS

Team Averages
Level 73
1,530 SR
1,451 Elo+
Nemesis
Nemesis
Babymoonlight
Nemesis
Level 67
God Stats
0W - 3L
1,590 SR
Queue Stats
131W - 159L
1,415 Elo+
Solo
Artemis
Artemis
Jimsknopf
Artemis
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Janus
Janus
Orifodu
Janus
Level 107
God Stats
3W - 2L
1,501 SR
Queue Stats
30W - 43L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 10
8,140
814
3,325
10,056
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
11 / 0 / 4
8,936
894
11,581
8,055
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 9
7,456
746
5,392
6,659
3,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 4 / 2
5,809
581
2,802
6,432
1,694
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Jimsknopf
Artemis
10
0 / 7 / 2
6,019
602
6,725
9,405
2,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Janus
Orifodu
Janus
11
2 / 5 / 0
6,746
675
3,436
7,622
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
2
0.25
W
Cerberus
3
1
10
8
L
Artemis
Jimsknopf
Artemis
0
7
2
0.14
L
Janus
Orifodu
Janus
2
5
0
0.4
W
11
0
4
13
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
12,963
24,770
Taken
23,459
15,851
Mitigated
5,998
8,213
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,802
944
248
995
6,432
1,694
0
1,695
4,737
0
8,635
W
Cerberus
3,325
138
0
3,226
10,056
9,561
0
1,637
8,257
12,395
0
L
Artemis
Jimsknopf
Artemis
6,725
1,808
0
202
9,405
2,772
733
2,755
6,650
0
12,251
L
Janus
Orifodu
Janus
3,436
207
41
852
7,622
1,532
400
4,621
3,001
22,399
0
W
11,581
2,471
0
750
8,055
3,258
379
780
7,151
0
34,572
W
5,392
121
1,440
2,797
6,659
3,032
347
1,152
5,401
20,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
18,574
118
Minions Killed
83
7
Camps Cleared
2
551,060
Distance Traveled
478,984
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,809
581
7
1
1
132,276
0
W
Cerberus
8,140
814
20
2
3
174,300
0
L
Artemis
6,019
602
24
2
0
161,320
0
L
Janus
6,746
675
52
5
1
185,388
4
W
Ullr
8,936
894
60
6
3
200,107
0
W
Anubis
7,456
746
38
4
1
176,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role